Are you tired of samey colony sims? Dig In aims to shake things up by letting players create and manage evolving WW1 trench networks.
While the game doesn’t have a release window yet, we know it’s coming to Steam Early Access, and Vitar Games is promising a focus on single-player with emergent gameplay and even mod support. Closed beta tests are already happening, and its gates should open to the public at a later date.
“The year is 1914. Take up the spade for Germany, Great Britain, the Republic of France, Austria-Hungary, or Imperial Russia, with historically accurate uniforms and upgrades that reflect the war’s evolution. Additional nations and uniforms will expand throughout Early Access.”
Of course, it’s not only about creating and managing trenches like a big colony. You’ll also have to survive enemy charges, hit back with artillery strikes, and risk soldiers to expand your network. Here are some of its other key features:
- Your men need sleep, food, and warmth to sustain morale, endure the brutal conditions, and find the strength to go over the top.
- Hold and claim battlefield quadrants to earn favour from high command. Plan and assess the situation with the historically inspired Map Overview.
- Every soldier under your command has a name, a life before the war, and unique traits. Keep morale high, tend to their needs, and weigh the human costs of every decision.
- Officers bring unique strengths and flaws based on their backgrounds – from aristocrats raised in privilege to battle-hardened survivors from the ranks.
- Runners are the lifeline of your command. Every order takes time to deliver, and miscommunication can spell disaster. Need to cancel that attack? Hope the runner makes it in time.
Dig In is only targeting a Steam release at the time of writing, with its price tag set to gradually increase as the game grows.
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