Immortal Darkness: Curse of the Pale King aims not necessarily to reinvent its genre - the action-adventures inspired primarily by the likes of Zelda - but rather to iterate upon that groundwork which is already in place.
This dark fantasy dungeon crawler promises to blend the very best of old-school action adventures with modern graphics, intense real-time combat mechanics, lots of spellcasting, and a grim and brooding atmosphere to boot.
And really, though Immortal Darkness might not look like much from screenshots alone, it is clear when you watch some gameplay that the game is significantly more interesting when it is in motion than it otherwise seems.
Developers promise a wide variety of options for players to overcome obstacles both alive and un-living, and an interesting Thirst mechanic, where we'll have to keep a close eye on the amount of blood that our protagonist has ingested, so as to keep him from turning over to the dark side of the game's conflict.
Immortal Darkness: Curse of the Pale King is set to deliver a unique story that will have more far-reaching consequences for the game's universe than it first might seem. The game will release on 17th of October, so we won't be waiting long to see if the devs will deliver on their promises.