The voice behind Mark 'B-Dup' Wayne from Grand Theft Auto: San Andreas was US rapper 'The Game', and he has revealed he "did a little bit of work" with Rockstar on GTA V. This presumably ressurects his character from San Andreas given that GTA V is located in the fictional L.A. of Los Santos. The US artist revealed the news via Wired 96.5.
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The huge Game Informer piece on Rockstar's Grand Theft Auto V is finally out in the public domain and was savaged within minutes, with its juicy details scattered all across the Internetz. What did fans learn? Rockstar is as ambitious as ever. We don't assume the role of a single protagonist, but three, and we can jump into their shoes virtually at any time we please.
There are more gameplay details thanks to a deluge of previews for Rockstar's Grand Theft Auto V. These come from various sources but spill some beans nonetheless, like getting odd jobs back. A generous variety exists in the missions with GTA classics "updated and improved." Cover mechanics play a big role, having been redone. Different endings based on player choices.
Why would Rockstar target this cycle for Grand Theft Auto V when we're at the cusp of starting the next hardware generation? Dan Houser cites maturity as letting them go "on to the next level." GTA IV was their "first attempt at a new platform and HD" for Xbox 360 and PS3, and it proved "seriously difficult" to get up and running. Now they know the hardware ins and outs it's "a lot more fun".
As promised by Rockstar, the next Grand Theft Auto V trailer - which was delayed by Superstorm Sandy - has been released, showing off some of the storylines and characters including Trevor Phillips. All of it is punctuated by the funky rhythm of Stevie Wonder's "Skeletons".
Digital copies of Grand Theft Auto: Vice City won't be available for a little while as "some music licensing issues" have cropped up, which is likely surrounding Michael Jackson's 'Wanna be Startin' Something'. That little 1980's gem is controlled by Sony Music Entertainment. The temporary removal of digital copies for sale shouldn't affect Vice City's iOS launch, apparently. Damn you Fever 105!
Rockstar Games is not a platform holder so they aren't tied to any specific hardware, and as a third-party publisher they "love all of them in different ways." They look for "appropriate business". They're all about the content and that's not tech exclusive, and "that's the fun in what we do," says Dan Houser. He wouldn't confirm or dismiss a PC or Wii U release for Grand Theft Auto V.
Rockstar has refused to discuss a PC version of their upcoming blockbuster Grand Theft Auto V. Though it's likely that the game probably will enjoy a PC release (as every game in the series has enjoyed), gamers are not taking any changes, and have posted an online petition demanding a PC release.
Take-Two boss Strauss Zelnick has revealed the bulging bicep of Grand Theft Auto's shipping count, which has now reached 125 million units. In September 2011 it was at 114 million. The ever increasing sales of GTA for each new release is down to 'not annualising' the franchise. For an IP "to be permanent," you need to avoid annual releases, says Zelnick.
The Spike Videogame Awards highlighted Telltale Studios' episodic adventure game The Walking Dead: The Game, giving it the Game of the Year Award, as well as best Downloadable Game, Best Adaptation, Best Voice Actress (Melissa Hutchinson's role as Clementine), and Studio of the Year for Telltale itself.
There's investment in the future going on over at Rockstar Games, with Grand Theft Auto's R* North on the hunt for an "experienced programmer" to tinker with "core engine development". That'll be for "current and next-gen" platforms, says the job ad. They also want a Physics Programmer for "cutting-edge physics and collision", although there's no specific mention of 'next-gen'.
Rockstar Games has finally brought perhaps the greatest ever instalment to the Grand Theft Auto series to the digital shores of the PlayStation Network. The PS2 classic will cost you £11.99 / €14.99. The US PlayStation Network is already enjoying the Los Santos gang life. Rockstar has released an 'introduction' video for San Andreas, reminding us who's who in a 20 minute clip.
Producer Leslie Benzies of Rockstar Games dreams of a video game world where all their iconic spoof-heavy cities were happily connected to one another in a single Grand Theft Auto title. It's an ambitious goal to be sure given the breadth of scope Rockstar pour into their GTA universes. In the context of this 'super GTA' - reimagining Vice City "would be very interesting."
Microsoft has just remembered big kids - even adults - play games on PC too, and have lifted their completely silly ban on 18-rated titles from their Windows Store. Welcome to the real world. Microsoft have stated they're "expanding our commitment to Windows Store games", as they add support for PEGI 18 titles. Upcoming 'big boy' games are GTA IV and The Witcher 2.
Amazon.com has updated its release date for Grand Theft Auto V to the 26th March 2013. While online retailer release dates should often be taken with a grain of salt, the date falls on a Tuesday, the usual launch date for North American videogames, and not the 31st March, which is the end of the financial quarter.
Grand Theft Auto V's box art will be officially unveiled by Rockstar Games this month, announces the studio. This news comes as they digitally bundle all the released GTA V artwork. All the images are being released as "desktops, Facebook covers, buddy icons" and as avatars for Rockstar's Social Club. The latest released artwork is of all three characters by a car trunk.
No PC version of Rockstar's upcoming blockbuster Grand Theft Auto V has been announced yet, but that hasn't stopped Amazon France from giving it a product page.
The clothing label 'Money Gang' owned by rapper 'The Game' has posted a most curious image on Facebook. It's artwork of the US artist posing in front of a US flag with GTA V, Rockstar and ESRB logos. It's unclear if the image is official or fan-made, although it carries the same signature style of Rockstar's teasing artwork. The Game has previously said he's done "a little bit of work" for GTA V.
Speaking in an interview with French site Ecrans, Rockstar Games' Dan Houser remarked they won't be jumping into the realm of science fiction unless they were to conclude a "good reason" to do so. To him, the greatest sci-fi stories "speak about the human condition." The prospect of creating a sci-fi project is "very tempting" but they lack a meaningful journey. Rockstar "not going to get bored."
Painful news for GTA fans as Take-Two has just announced that Rockstar Games' latest in the series, Grand Theft Auto V, won't be arriving this spring but in mid-September. There is still no mention of PC. It is their "deepest, most beautiful and most immersive" open world yet, proclaims Sam Houser, and there'll be more to learn about it "in the coming months." GTA V features three protagonists.