It would appear Black Isle's Fallout: Brotherhood of Steel was going to get the sequel treatment reveals design documents, but got binned. The PS2-exclusive was to be due sometime in quarter four 2004, it would have turned more to the franchises roots with quests and character development closer to the original Fallout.
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Bethesda can't seem to catch a break with The Pitt DLC on Xbox 360, first it was floating punctuation and now freezes plague Pittsburgh. The team have said they're hard at work with Microsoft to get out a version that "corrects the aforementioned freezing issue." They add their thanks to methodical fans for detailed feedback.
Officially known as 'Project: V13', Interplay has made it clear they plan on pouring buckets of cash into the games development. Masthead Studios, developer of MMO Earthrise, will be working with Interplay and using their proprietary technology to develop an online world for Fallout; it's an "ideal" arrangement.
Bethesda's Pete Hines has revealed the existence of a new Fallout game, one that's not being handled by them but Obsidian Entertainment. The Alpha Protocol dev will be releasing the new entry into the series next year on multiple platforms. No juicy details were given, except it's much closer in location to the original games.
Bethesda announced today that the previously exclusive downloadable content for the Xbox 360 version of Fallout 3 will be coming to the PlayStation 3. Bethesda has been working on implementing it for a while and are looking forward to bringing it to PS3 gamers via the PlayStation Network. Operation: Anchorage will be released for PS3 in June, followed by the release of The Pitt and Broken Steel 4-6 weeks apart. Release dates will be forthcoming. In addition, a new update will be released for PS3 that will allow users to download and play the new DLC. The release date for that update will be announced at a later date.
Having already confirmed a "late June" for Point Lookout, Bethesda have narrowed it down to June 23rd for the DLC, so pencil your calendars. Some screens have also surfaced for the next content instalment for Fallout 3, showing some zombified hillbilly shenanigans. A teaser trailer debuted at E3 too.
Bethesda's Jeff Gardiner has spilled some rustic beans on the upcoming DLC, Point Lookout. It adds "lots of new" critters and gear, nothing gameplay substantive. But Point Lookout Swamp "is substantive" to explore, just don't expect any more character levels or anything. Future DLC decisions were "always 'up in the air'"; it arrives June 23rd.
Bethesda has confirmed they're "knee deep in testing" the DLC for Fallout 3 right now, as each need to work with the original game and each other. Broken Steel, the one that raises the level-cap and removes the ending, will be the first to arrive as it's "easily the most requested" from fans. Then it's Operation: Anchorage and The Pitt.
The upcoming new content for Bethesda's Fallout 3 will have our vault dweller in orbit over the irradiated ball called Earth, aboard a huge alien mothership, this August 3rd. Space bound adventurers will be in a "desperate bid to escape", as the menacing aliens look to get their clutches on you. It has alien weaponry, master plans to thwart and more...
Former Fallout license holder Interplay is in hot water with new owners Bethesda, as they allege the release of Fallout Trilogy, which includes three original games, is confusing. At least for us the consumer it's confusing, alleges the Fallout 3 developer. Also they're displeased with Interplay deals with digital channels, flogging classic Fallouts to gamers.
The wait is almost over for PS3 gamers of Fallout 3 as Bethesda announce the wave of DLC coming, finally bringing the developers extra hard work to the platform. The first piece goes live on PSN this September 24th, the next two on October 1st and then the last two remaining on October 8th. A Game of the Year edition will include all DLC packs.
This week's European PlayStation Store has been spruced with new baubles and other shiny things. It includes the Broken Steel DLC for Fallout 3; levels up and ending gone. Also new Batman: Arkham Asylum goodness arrives with Prey In The Darkness, which is completely free. Ninja Gaiden Sigma 2 gets a demo, and so does Lost Planet 2 - PSN only.
The first details on Fallout: New Vegas have emerged from the Gamespot forums, supplied by an Internet user who claims the information is from a trusted source. The user claims that the information will appear in the next issue of the US mag Game Informer, although Bethesda refuses to comment on this.
Andrew Reiner of Game Informer has slain rumours that Obsidian developed Fallout: New Vegas will strut its stuff front page next issue. A forum poster has splashed loads of 'details' about the game, but Reiner casts major doubt on that too. "I'd say fake" he declares.
Looks like we'll be getting some juicy Fallout: New Vegas info after all as OXM confirms, as does their latest mag, that the next issue has it. Issue 57 has the goods, or will do when it goes on sale. Right now we'll have to make do with the teaser in issue 56, promising "first details".
An agreement is signed between Masthead Studios and Interplay, meaning that the secretive 'Project: V13' will see a beta trial in 2012. Depending on certain outstanding legal squabbles with Bethesda, the MMO project could get the Fallout name attached to it, possibly.
Developer Obsidian Entertainment, who consist of ex-Black Isle veterans, are handling Fallout: New Vegas using Fallout 3's engine. It's not a direct sequel to events in Bethesda's Fallout 3, and is due out this year. We're told to keep our "eyes peeled" for new info today.
Bethesda has confirmed that the next chapter in the Fallout franchise, Fallout: New Vegas, will be released in Autumn 2010 for Xbox 360, PlayStation 3 and PC. Fallout: New Vegas takes all the action, humor, and post-apocalyptic grime and grit of this legendary series, and raises the stakes.
According to gamer magazines, like PC Gamer, we'll be getting the chance to live it real tough like in studio Obsidian's Fallout: New Vegas. Dehydration, weighty ammo, no insta-heal - that's 'hardcore'. Elsewhere we have reputation alongside karma, and we're no Vault Dweller!
Bethesda's Pete Hines teases how Obsidian's Fallout: New Vegas is a city "up and running," unlike Fallout 3's urban graveyards. Vegas "still exists and thrives" despite the global nuclear war. To explore everything on offer could take "hundreds of hours" reveals Hines.