Larian Studios has announced that it's working on Divinity: Original Sin 2, a sequel to last year's excellent crowd-funded RPG. Once again the team will head to Kickstarter to raise funds, and this time fans can select which backer options they would like to see by heading over to the game's official website.
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We're almost ready for Gamescom in Cologne, Germany and so Focus Home Interactive have published their games attendees list for early next month. Larian Studios' repackaged Divinity: Original Sin Enhanced Edition will be there. So will Blood Bowl 2, and Spiders' cyberpunk RPG The Technomancer. Let's not neglect the real-time strategy Act of Aggression or the hardcore sci-fi RPG The Surge.
Larian Studios has released another patch for its excellent fantasy RPG Divinity: Original Sin, featuring the usual list of bug fixes and tweaks. The game's first update of 2015 also adds in Steam Cloud save functionality, as well as 3DSMax exporter so that modders can slot in their own models and animations.
It must be pretty busy in the offices of Larian Studios these days. Not only is the development team working on new titles, they're also adding a bunch of new content to hit RPG Divinity: Original Sin. One such addition that will please fans of the already rather tricky game is a new 'Hardcore' difficulty mode. This will give enemy mobs new skills and tactics to use against you in combat, forcing you to change up your existing strategies.
There's a new instalment to the Divinity series from Belgian developer Larian Studios. Divinity: Original Sin will be getting back to its Ultima VII roots of inspiration as it ditches third-person. It'll be an isometric RPG akin to the original Divine Divinity. In fact the new game ends where the first begins. It supports co-op for two players. Combat will be a turn-based affair.
Evolve PR is posting a $5000 reward at GamesCom 2012 to recover PCs that were stolen from their booth that had early builds of Divinity: Dragon Commander and Divinity: Original Sin.
Larian Studios founder Swen Vincke has reported that neither PC which stored prototypes of their games Divinity: Original Sin and Divinity: Dragon Commander have been recovered. Both games were to be demoed at the developer's GamesCom booth this week.
Larian would consider bringing their upcoming RPG Divinity: Original Sin to console, CEO Sven Vinke has commented, but that Dragon Commander wouldn't work anymore. Speaking to Strategy Informer, Vinke mentioned that a console version of Original Sin was simply down to finance and development: "Original Sin makes sense on console for me, I think, if you do it split screen. Couch co-op would be great... that's purely a financial aspect, we just need to develop it."
Despite being announced back in May 2012, Larian Studios has begun a Kickstarter campaign to raise $400K for Divinity: Original Sin to expand their team and complete development.
Larian Studio's Kickstarter drive for completion funds for the studio's RPG Divinity: Original Sin hit its first stretch goal after making its original $400K goal. The $500K goal added a homestead that players' characters could live in, improving it from a hut to a lavish home.
Developer Larian has announced that the Kickstarter campaign for completion funds for its roleplaying game Divinity: Original Sin is over, and that the response the studio received for the game was overwhelming, just shy of the $1M stretch goal.
Kickstarter-funded RPG Divinity: Original Sin from Larian Studios won't be hitting this fall, announces the latest update from the developer. They want to do all those stretch goals justice and so push it into 2014. They want to "incorporate them in the story," the game world and mechanics so they need more time. They chose a late February date instead of cancelling a feature or goal.
Larian Studios is on the cusp of releasing the alpha to Divinity: Original Sin but they're making a significant change. It will become available for everybody who backed the Kickstarter, and not just those who paid extra. That means those who did fork out the extra cash will be getting refunds if they so wish. They decided on this wider access to "maximize" feedback on the game. Keys will be emailed soon.
Larian Studios has announced that next week the alpha for Divinity: Original Sin will be releasing, with Tuesday December 17th specifically in mind, "unless of course calamity strikes." Calamity pinky swears it won't. Is the RPG ready for release in alpha form? A let’s play video from Larian exposes the alpha which gives "approximately 10 hours of play," but expect plenty of mishaps.
Kickstarter RPG Divinity: Original Sin has released an alpha version to backers. Developers Larian Studios are encouraging feedback in order to create the "best Divinity RPG ever."
While 2012 was crowned 'The Year of the Game' by Kickstarter, 2013's pace for crowd funding video games has blown past last year's $83 million to tally $112 million with weeks to go yet. Overall games have seen pledges reach $200 million, with $178.15 million actually funding projects from successful campaigns. Games make up 22% of total pledges.
Larian Studios' Divinity: Original Sin will be out this spring announces a new trailer. They are taking the extra time afforded them to "implement feedback received from Steam Early Access" and Kickstarter backers. About 10 to 15 hours' worth of the turn-based RPG is available to play through Early Access, which is selling at £29.99. It's a single-player RPG, but does support online co-op.
Divinity: Original Sin has received a huge update on Steam Early Access, taking the game into beta and adding a variety of new talents and skills, new areas to explore, a new skill tree and character customisation. Larian Studios have also released a trailer to coincide with the beta, showing off the game's tactical combat and other features.
Divinity Original Sin has been doing the rounds for quite a while now, with its $1,000,000 successful Kickstarter campaign completed exactly one year ago today. To celebrate that date, developers Larian Studios have announced an official June 20 release for the final version of their game, as well as another massive update today for those currently playing it through Steam Early Access.
The release date for turn-based role-playing game Divinity: Original Sin has been pushed back by developer Larian Studios. It will now launch on June 30, ten days later than initially planned. That extra time will be used for rigorous bug-squashing, adding some new voice-overs and other general tidying up.