Publisher Bethesda has released a trio of videos for The Evil Within that take a look at the game's development process. Hosted by Adam Sessler, the videos also include discussion with producer Masato Kimura and creator Shinji Mikami, who explain their design philosophy, inspirations and approach to creating true survival horror gameplay.
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Shinji Mikami's gory survival horror The Evil Within has had its PC system requirements revealed... and they're pretty scary in their own right. As seems to be popular at the moment, there's no minimum specs, just the recommended ones. You'll need 4GB of RAM at the least, as well as 50 GB of hard-drive space.
Bethesda continues its interesting series of behind-the-scenes videos for The Evil Within, with three new episodes covering visual design, audio design and inspirations. Hosted again by Adam Sessler, interviewees include creator Shinji Mikami, art director Naoki Katakai and sound designers Shuichi Kobori and Ippei Shiraki.
Here's some clarification on those apparently prohibitive recommended specifications for survival horror The Evil Within. Bethesda has released some minimum specs, which sound a lot more reasonable. "While we still recommend (the previous) benchmark to experience the game in all its gory glory," writes Bethesda on its blog page, "we also recognize the need to provide information on how you can play the game with a wider range of PCs."
Bethesda's latest trailer for The Evil Within studies both traps and enemies, and provides ample reason not to go near either of them. And you thought zombies were bad. Detective Sebastian Castellanos not only has the rampaging 'Haunted' to avoid, but unstoppable monsters like the box-headed 'Keeper' and horrific, multi-limbed 'Laura'.
Bethesda has revealed that Shinji Mikami's highly anticipated survival horror game The Evil Within will be locked at 30FPS on both PC and consoles, and the frame-rate cap will require manual tweaking to remove. According to Bethesda the game's been specifically designed by Mikami and his team to be played at 30FPS with an aspect ratio of 2.35:1 (letterboxed) - they recommend sticking to those set markers "for the best experience".
As promised last week, Bethesda has revealed the key console commands you'll need to input if you want to unlock newly released survival horror The Evil Within's frame-rate. Also included; how to change the aspect ratio, a God mode, a Noclip mode, unlimited ammo and several commands for stopping and slowing down time. You can now cheat as much as you want, basically.
Resident Evil: Revelations 2 producer Michiteru Okabe is a big fan of VR technology, and think that it makes "perfect sense" for the Resident Evil series and horror games in general. "I'm really excited about VR," said Okabe, speaking to Game Informer, "I think it makes sense. Having gone from 2D to 3D, now it's time to surround yourself in these worlds instead of just having a screen in front of you.
The Evil Within proves that invulnerability isn't always a good thing; while initiating God mode through the game's console renders you impervious to harm, it doesn't stop you from losing your head. And I mean that literally. Watch Youtuber GamebillStudio's video to see what happens when rapidly rotating blade meets allegedly impervious flesh.
Bethesda has unveiled a teaser trailer on IGN for its upcoming horror title The Evil Within.
It seems that The Evil Within won't be Bethesda's only horror project, as the Australian classification board has listed "The Endless Summer", which the board states has "strong horror themes and violence."
It's time to descend down into another E3 rabbit hole and this time to give us a push is Sony with their E3 2013 press conference. You don't have to be in LA to enjoy the madness because it's streamed right here! Sony's E3 presser begins today at 5:30pm Pacific/8:30pm Eastern if you're Stateside, but for those across the Atlantic near that bit that looks like a boot, it begins 1.30am BST/2.30am CET.
Marketing VP Pete Hines from Bethesda has given a few details about Shinji Mikami's The Evil Within, which is "pure survival horror," according to Hines. It's not about big guns and mowing down horrors. It's a lot more focused on "scarcity of resources and balancing action" with storytelling, survival or "solving puzzles." This is the Resident Evil creator's "ultimate survival horror" to date.
Square Enix has announced its line-up for this year's Tokyo Game Show which is held September 19-22. Eidos Montreal's Thief is among them, as well as Bethesda's Wolfenstein: The New Order. Call of Duty: Ghosts from Infinity Ward will storm the place too, as Square Enix is publisher for the titles in Japan. There's also Diablo III, Lightning Returns: Final Fantasy XIII and Dragon Quest X.
Resident Evil creator Shinji Mikami is working on a survival horror game for Bethesda, The Evil Within. In an interview, the developer states that his original series has declined due to the focus on action.
Bethesda Softworks has announced that it's opening a publishing office in Sydney, Australia, which the publisher says will aid in marketing and distributing games in the country.
Resident Evil creator Shinji Mikami's new horror game, The Evil Within, has just been given a release date by publisher Bestheda. It's out this August 26th in North America and on the 29th in Europe. Bethesda took over developer Tango Gameworks, which was founded by Mikami-san in 2010. We play as Detective Sebastian Castellanos in this survival horror nightmare.
Resident Evil creator Shinji Mikami has released a new gameplay trailer for his upcoming horror game The Evil Within from his new development studio, Tango Gameworks. It's full of questionable hospital staff. The game is powered by id Tech and takes an over-the-shoulder approach much like Resident Evil 4. The Evil Within is scheduled for haunt our PCs and consoles in late August.
Bethesda has announced that Shinji Makami's The Evil Within, being developed by his new Tango Gameworks studio, will be scaring us something awful this Halloween on October 21st. Pre-order bonus on offer. A special trailer has been released where see genuine reactions of playtesters, which gave Bethesda "plenty of entertainment value." It releases days later in Europe.
In an interview with CVG Bethesda's Head of PR Pete Hines has spoken about the process behind developing upcoming horror tile The Evil Within, and creator Shinji Mikami's wish to go "back to the roots" of the survival horror genre.