Fiscal year 2011 for publisher Take-Two is flush with cash thanks to a year-on-year net revenue growth of 49 percent to $1.14 billion; a profit too. There was no $108.1m loss this fiscal now passed; instead they made $53.8m. Red Dead Redemption has sold 8.5m copies since launch. What's next?
Search Results: XCOM 2
Aliens giving Earth a hard time won't be confined to just Xbox 360 as 2K Games announce XCOM will be releasing also on PS3 and PC early next year. In fact they were kind enough to really chisel in a date as North America gets this first-person shooter reboot for XCOM March 6th, and the 9th internationally.
Story is a big focus for 2K Games' XCOM says Jonathan Pelling of 2K Marin. His studio's strength lies in their "storytelling and narrative abilities." The game is built around a "central narrative thread" with side missions, and other distractions. This year they're showing how "big" its story is.
If 2K’s Christoph Hartmann's wants to justify making a first person shooter version of XCOM, he's not going to convince many people, and he may cause more hard feelings towards the game.
An anonymous source has tipped off that there have been layoffs at 2K Marin, with up to 15 staff members being fired. 2K Marin developed BioShock 2 and is currently developing the XCOM first person shooter reboot.
Take 2 held an investor call to announce that the company had suffered a profit loss of $47.3 million in the second quarter of 2011, which was a considerable decline from 2010, when it enjoyed an $8M profit thanks to Mafia II, Civilization V and Red Dead Redemption. However, the most interesting note came from one of the last items mentioned during the call: the first person shooter reboot XCOM would be delayed til the start of fiscal year 2013, which means no earlier than April 2013. The original release window for the game was March 2012.
2K Australia, which is based in Canberra, is helping a developer with a BioShock title again. 2K Australia had assisted 2K Marin with BioShock 2, and are now helping Ken Levine's Irrational Games (formerly 2K Boston) with BioShock Infinite.
The strategy revival of XCOM with Enemy Unknown from Civilization developer Firaxis will be arriving before the upcoming shooter, as it gets delayed into next year, reports Game Informer. Fans will likely give a cheer that at least the more 'faithful' return of XCOM will still be gracing us. Enemy Unknown keeps the tactical turn-based play that made the PC series.
Three developers who worked for 2K Marin have grouped up to form a new studio named The Fullbright Company. The developers, Steve Gaynor, Johnnemann Nordhagen and Karla Zimonja, had worked on BioShock 2, the Minerva’s Den DLC, Bioshock Infinite, and the first person shooter XCOM.
2K Games has released a special E3 2012 trailer for XCOM: Enemy Unknown, as the "Last Stand" video lays out just what's at stake in this humans vs. aliens strategy game.
Simon Williams presents us with the best PC games and mods from October 2012.
It;s like a thousand wallets cried out in terror, and were suddenly silenced...
The Spike Videogame Awards highlighted Telltale Studios' episodic adventure game The Walking Dead: The Game, giving it the Game of the Year Award, as well as best Downloadable Game, Best Adaptation, Best Voice Actress (Melissa Hutchinson's role as Clementine), and Studio of the Year for Telltale itself.
I'd say something witty here, but there's still some chocolate left to eat...
Firaxis lead designer Jake Solomon has described a prototype XCOM remake that was in the works a decade ago. It appears the studio made a brilliant decision to not go ahead with the design.
Take 2 has announced that Borderlands 2 shipped more than 6 million units in 2012 across 3 platforms, which sounds better than the 4M sales it actually sold that year. The sequel has yet to reach the sales of the original game, which moved roughly 5.5M units in its lifetime.
Publisher 2K Games has confirmed that the planned XCOM shooter from 2K Marin is still in the works, with it due in their next fiscal period which runs April 1st, 2013 to March 31st, 2014. The tactical squad-based affair is in development for Xbox 360, PS3, Wii U and PC. It originally debuted in April 2010 as a class-based FPS, and before Firaxis revealed XCOM: Enemy Unknown.
It's a conspiracy! 2K Games has apparently pulled the website for their announced XCOM shooter, which has already been plunged into uncertainty more times than a probe into someone's [REDACTED]. The official site now returns a 404 error, and the marketing trailers via 2K's YouTube channel have been reclassified as 'private' so they can't be viewed. A G-Man cover-up!
2K Marin has been busy 'evolving' the planned XCOM experience announced way back in 2010. Thanks to Firaxis' XCOM: Enemy Unknown, "the time is right" is explore a new experience in the series. It seems the XCOM shooter has become a "high-stakes narrative" that's imbued with "core XCOM concepts." It's all rather fuzzy as to what that means, but we can expect to hear more soon.
2K Marin's original XCOM shooter has officially been rebranded to The Bureau: XCOM Declassified, which has been hinted at for the past few months with domain name registrations and a teaser video a few days ago.