Those hoping to get a closer look at CD Projekt's promising futuristic RPG Cyberpunk 2077 (I count myself firmly in that bracket) may have to wait a little while longer than they'd like. According to the company's head of marketing and public relations Michal Platkow-Gilewski, "The first rule of Cyberpunk 2077 is that we don't talk about Cyberpunk 2077."
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CD Projekt RED Studio announced today during the Summer Conference that the developer is working on a triple-A title based on the pen-and-paper Cyberpunk RPG system, created by Mike Pondsmith. The game will allow players to become such classes as mercs or hackers, with a vast number of tech equipment like cybernetic implants and futuristic armament.
CD Projekt RED will be applying all their lessons learned from developing RPG series The Witcher, and one such area is easing new players into a world's narrative and plot threads. Studio co-founder Marcin Iwinski admits they 'threw people in the middle of the story' in The Witcher, and "a lot of players" didn't understand what was happening around them.
CD Projekt RED revealed more details about its upcoming Cyberpunk-licensed RPG in a community Q&A.
CD Projekt RED has announced that it and Good Old Games (GOG.com) will unveil the official name of the developer's sci-fi roleplaying game based on the pen and paper Cyberpunk RPG system on the 18th October at 6:00PM GMT.
As scheduled, CD Projekt RED revealed their new Cyberpunk-licensed game at a presentation in Warsaw, Poland, officially titled Cyberpunk 2077. The game is based on the pen-and-paper Cyberpunk roleplaying game created by Mike Pondsmith.
NeoGAF spotted a Polish television interview with CD Projekt Red president Adam Kicinski where the developer revealed in passing that their "second project" would be released ahead of their sci-fi RPG Cyberpunk 2077.
CD Projekt RED has released the first teaser trailer for its upcoming futuristic roleplaying game, Cyberpunk 2077, based on the pen-and-paper RPG by Mike Pondsmith.
Cyberpunk 2020 creator Mike Pondsmith is the focus of the first Cyberpunk 2077 developer diary, as he discusses the inspiration behind his sci-fi pen-and-paper RPG.
The Witcher 2 dev CD Projekt RED has just announced the third iteration of the in-house REDengine. The studio bemoans RPG approaches of a 'strong story, weak world' or a 'big world, simple story'. With REDengine 3 they "combine the positive aspects of both" to deliver an "open environment with a complex, multi-thread story." The engine is "tailor-made" to CD Projekt's RPG needs.
While it's strictly a spitball idea right now, Cyberpunk 2077 from CD Projekt RED could have NPCs speaking a variety of languages that the gamer, unless multi-linguistic, couldn't understand what was being said. That is until you get yourself a fancy translator implant, of course, which would give "better or worse translation" depending on its sophistication. Will this idea survive the cutting floor?
CD Projekt RED has confirmed that their 2015 techno-dystopic roleplaying game, Cyberpunk 2077, will feature multiplayer - something none of The Witcher titles had.
The Witcher 3 and Cyberpunk 2077 developer CD Projekt RED has just opened a new development studio in Cracow, Poland with the company "extremely excited" to tap into local video game talent. This is "another big step" in making "better and better RPGs" as they expand into Cracow, one of Europe's "cultural and scientific centers", and have no doubt they'll leave a "significant mark".
During CD Projekt RED's Siggraph 2013 talk a slideshow snap revealed a little more about the "futuristic story driven RPG" Cyberpunk 2077, which the studio is creating in parallel with The Witcher 3: Wild Hunt. It's an open world with a dense city and "surrounding wastelands" but interestingly CD Projekt won't keep the experience exclusive to a third-person perspective like RPG The Witcher.
Cyberpunk 2077 is CD Projekt RED's adaptation of Mike Pondsmith's pen-and-paper roleplaying game, due in 2015. The game is exclusively for PC, but that will probably change, according to the studio.
CD Projekt RED has come "fairly close" in squeezing all the juice out of Xbox One and PS4 with The Witcher 3, and that's great news for PC as it means "nearly half" their vision wasn't sacrificed for current-gen. Reaffirms there are "36 different endings" - or more - to experience in Wild Hunt, as player choice really "differentiates" them from other RPGs. Cyberpunk 2077 "definitely NOT a multiplayer shooter."
Surely the news of Geralt's return in The Witcher 3 now due in early 2015 has led to RPG Cyberpunk 2077 being pushed back? No, says CD Projekt RED CEO Marcin Iwinski. It's handled by a "separate team" after all. That and I don't think our hearts could take it. They do use "certain team members" between teams given their scope, but it won't impact the day-to-day development.
How to fix Cyberpunk 2077.
A remarkably well-executed open world game whose greatest heights exceed its deepest failings.