Galactic Civilizations III was one of GameWatcher's highest rated games in 2015, with Nick Horth giving it the mark of “excellent” and a score of 9/10 back in May when he reviewed it. Perhaps this means you'll be excited to know that Stardock has official announced the first expansion pack called Mercenaries. Galactic Civilizations III: Mercenaries will add a new campaign, Bazaars, new races, the ability to recruit elite units with special abilities and more. There's going to be over 70 unique mercenary ships and multiple Bazaars to discover in Mercenaries, which Stardock says will add hours of gameplay.
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Firaxis has been on a roll for a pretty long time with a generally well-received backlog of strategy offerings. Whether you're looking at Civilization or Firaxis's reboot of XCOM, there's a lot to take in from their games and even more on the way with XCOM 2. If you're worried your Firaxis collection isn't complete or if you want to get up to date for the upcoming sci-fi strategy sequel, then the latest Humble Bundle is your cost-effective shot at filling those voids.
War of Rights, the American Civil War-era military shooter, has made its relatively modest Kickstarter goal with just over two days left of crowdfunding. To date, the game has attracted over 1800 backers who donated almost $108,000.
Stardock has released the 1.4 update for their 4x space strategy game Galactic Civilizations III, which brings what the studio calls a more "fiendish" AI model, improved multiplayer gameplay, and better galactic management.
Gamers who are bored with the World War II and near-future shooters can rejoice, as a Kickstarter has launched for War of Rights, a game revolving around the American Civil War, specifically during the Maryland Campaign of September 1862. The game will use CryEngine as its graphic engine.
Firaxis has squashed a bug in Civilization Beyond Earth: Rising Tide which caused your allies to abandon you every time an enemy faction declared war. I swear, I never even noticed it when I was playing. Perhaps that's because I spent my time cowering in the corner of the map, stealing everyone else's hard-earned scientific research.
Civilization: Beyond Earth - Rising Tide looks like a typically weighty Firaxis expansion, which will add some much needed depth and flavour to the slightly underwhelming base game. This new trailer highlights the last of the four new factions in the expansion, and shows off some of the new hybrid affinity unit options. The new guys are a Korean organisation called Chungsu, who specialise in subterfuge and espionage. The trailer doesn't reveal exactly what their faction ability is, but it's safe to assume they'll be able to make better use of their spies than anyone else.
Firaxis has announced the release date for Sid Meier’s Civilization: Beyond Earth – Rising Tide - you'll be able to get your hands on the water-based expansion this October 9. In order to mark the announcement, publisher 2K is holding a free [url-http://store.steampowered.com/app/65980/]Steam weekend[/url] for Beyond Earth, kicking off today at 6:00PM BST and concluding Monday, August 17 at 6:00PM BST.
Update 1.2 has dropped for Stardock's Galactic Civilizations 3, adding 3D printing support for vessels created in the game's ship designer. Yes, that's right, you can now own a real-life copy of the monstrous, laser-spewing abomination you're currently obliterating galactic life with. You can find the full details in-game, but the hist is that you can click a button to head straight over to the Sculpteo website, where your design will be evaluated. If it's all above-board, you can pay them to print it.
The latest patch for Stardock's excellent space 4X Galactic Civilizations 3 has dropped, adding Steam Workshop support. Yes, it's now surely only a matter of time before some enterprising modder adds Death Stars and Klingon Warbirds into the game. There's already a tonne of community created content on there, over 500 items in fact. Here's a pretty nice Battlestar, for instance, or how about... a robot dog?
In our E3 2015 interview with Firaxis on Sid Meier's Civilization: Beyond Earth we chatted with lead producer Andrew Frederiksen about the Rising Tide expansion which 'addresses fan feedback'. Specifically it's 'opening up the whole world' in Beyond Earth, which the team acknowledge "didn't go far enough" in its quest to conquer this alien planet. Rising Tide is not just about water gameplay.
Assassin’s Creed creator Patrice Désilets, formerly of Ubisoft, has described his new ambitious project as the "Civilization tech tree meets Assassin’s Creed", which is a third-person action/survival game. Our character and family "will have the scars of your decisions", he teased, and right now they're working on our character interacting with the jungle. It all starts 6 million years ago.
Civilization developer Firaxis will be expanding Sid Meier's Civilization: Beyond Earth this autumn with an expansion called Rising Tide. It features new floating settlements and aquatic exploitation. There'll be new alien beasts threatening our fledgling civilizations, and Firaxis are reworking the diplomacy system. Four new factions will be vying for control of the planet, and we can invest in multiple Affinities.
The galaxy can be yours from today as Stardock's space 4X epic Galactic Civilizations III is available for PC conquerors, and takes full advantage of 64-bit systems to power this just-one-more-turn beast. There are some "exclusive launch weekend ship parts" available to further customise our fleets. This is their "largest and most diverse" strategy sandbox to-date, and it's now available.
Sorry but the window of opportunity for Galactic Civilization 3 to use Microsoft's new DirectX 12 API never aligned, but Stardock's other big project - Ashes of the Singularity - does make "really heavy use of it". This does mean GalCiv 3 will "just keep getting faster over time" as they improve it. Lead designer Paul Boyer tells us we can "ding through" turns no sweat.
Galactic Civilizations 3 lead designer Paul Boyer has said choosing Bethesda's The Elder Scrolls V: Skyrim as the 'flagship title' for the new integrated market for selling mods was "a poor choice" given its established community of creators. In our interview on the space 4X, he says it 'understandably upset' people. Overall a market for purchasing mods would be "great for the game industry." It would need a new game to work.
Mob rule has given the Greenlight thumbs up to RIOT - Civil Unrest, an indie strategy and simulation of civil disorder. It explores both sides of the tear gas canister; the rioters and the police. It also touches on real world unrest. Twenty levels are spread across four campaigns covering Greece, Italy, Spain and Egypt. What's more, RIOT has an in-game editor so we can create our own levels and riots. We can play against other players too.
Our dominion over the stars begins May 14th when Stardock Games' Galactic Civilizations III launches, which is also a 64-bit only game and won't apologise for it neither, as it can "deliver an unprecedented 4X experience." The return of the grand 4X series is already available through Early Access, but finally those rocky days are almost over. It's "extremely mod-friendly," from new races, to ships and beyond.
The latest update for Galactic Civilizations 3 adds the ability to create your own custom race of intergalactic space-bastards, ready to head off into the galaxy and wipe out all the cuddly, friendly species. Or you could choose to be good at diplomacy, I guess. Beta 5 also adds two pre-set factions, the Thalan Contingency and the Iconian Refuge, and continues to fill out the game's bare Early Access bones with some more meaty content.
Matrix Games and Western Civilization Software has today announced that the next installment in their American Civil War strategy series, Brother against Brother, now has a release date. Encompassing the entire first year of the civil war, Drawing of the Sword focuses on the early battles of the conflict and allows players to control both sides, the Confederacy and the Union, as they participate in each skirmish.