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Hellgate VR Game Games

A revived version of the classic horror shooter game developed for Virtual Reality sets.

Hellgate: London 1.2 Single Player Patch Reaches Beta News

Flagship Studios will be releasing the 1.2 single player patch for Hellgate: London soon. A public beta is now available at their website. The current build is 185.57 MB's and address a lot of bugs, UI updates, graphic enhancements, skill changes, class balances and much more.

Namco steps in to save Hellgate London? News

According to an official post on the Hellgate forums, it seems that Namco has stepped in to save the downfall of Hellgate: London. Zack "Ozuri" Karlsson Director, Business Development for Namco has said: "I know everyone is looking for an announcement, and we'd love to make one -- but right now, many things are in flux and we don't have all the information yet. As soon as we do, we'll post here on the forums, on the website, and anywhere else we can find you."

Namco: Hellgate: London servers to shut down end of January '09 News

The publisher has announced in a press release that they'll continue to support the community with free access "up until the shut down date." The troubled MMO Hellgate has seen its fair share of hell with its developer in turmoil, followed by its implosion and finally the team shutting up shop.

Hellgate: London on last legs in US/EU, expansion still in works News

An expansion pack to Hellgate is still in the pipeline despite having the plug pulled on the game's servers in the US and EU; Namco won't budge on that. HanbitSoft however holds the rights in Asian territories so are continuing to bring the add-on, which is actually being developed in the USA. Will Hellgate ever catch a break?

HanbitSoft to stoke fires of Hellgate: London, wants it free-to-play News

The whole Hellgate debacle still isn't quite over yet as Korean based publisher HanbitSoft is pledging to continue server operations, for free. They plan on "unifying" on and offline fans whilst adopting "a free-to-play model." The English press release has ignited rumour that they plan to operate Hellgate worldwide.

Goldstein: Hellgate London "was solely plan A," needed more time News

Speaking at the GDC, ex-Flagship exec Stephen Goldstein dishes on why the company and it's game Hellgate failed so utterly by the end. They should have raised more capital, which would have provided them the "ability to delay the launch" of Hellgate. Reckons full subscription billing would have kept Flagship alive today.

Hellgate Global Interview Interviews

Today we had a chat with Bill Roper, CEO of Flagship Studios, and grabbed out new details for Hellgate: London..