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Europa Universalis IV - Art of War Competition

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First Metal Gear Solid V: Ground Zeroes screenshots, Nvidia list PC features

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The first two screenshots of Kojima Productions' Metal Gear Solid V: Ground Zeroes for PC have been released, but not by the developer itself. Instead the images have been published by Nvidia.

They compare two scenes from a PS4 and PC perspective. They also chest beat what special extras the PC version is getting, like SLI support, higher-resolution effects and 60 frames per second.

Block N Load announced by Jagex, "true departure" from MMOs and F2P

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More fully destructible environments are coming as Jagex announce team-based shooter Block N Load, which also boasts a healthy appetite for construction too. We'll shoot and build to victory!

Strategic constructions come in defensive and offensive flavours, before you charge off to tunnel and blast through the enemy base. An announcement trailer has been posted by Jagex.

Elite: Dangerous Beta 3.9 update released, Frontier post lengthy patch notes

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The space faring Elite: Dangerous is now at Beta 3.9 thanks to the latest patch release from developer Frontier, and there's a massive list of changes and new content to trawl through on the official forums.

There's new missions, mission branching, permits and more permits, custom Earth and Mars, and a gas giant's worth of stability fixes and other tweaks. No offline 'fix' though, sorry.

Dragon Age: Inquisition chronicles "Plants vs. Corpses" at the "battle of Pauper's Cap"

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Forget the large cheese wheels plaguing all of Thedas, as BioWare have included a cheeky Easter Egg in their Dragon Age: Inquisition codex for something known as "Plants vs. Corpses".

If that wasn't enough this battle between demon-raised corpses and apostate-summoned plant life takes place at "Pauper's Cap", giving a nice place in Thedas for PopCap Games' Plants vs. Zombies.

The Game Awards 2014 promo briefly teases Arkham Knight's Scarecrow

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Next month on December 5th The Game Awards 2014 will be kicking off and so a promo trailer has been released to tease what awaits us. Right at the end is the most promising morsel for the event.

We get Scarecrow from Rocksteady's Batman: Arkham Knight, and he says, "All that's left for you to do is watch." This hopefully means a meaty glimpse at the new Batman game.

Valve revise Early Access rules and guidelines, want to "set proper expectations "

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Right now the words 'Early' and 'Access' are starting to become a little unsavoury, and Valve wants to nip this in the bud. To that end they've updated their paperwork for Early Access, helping to define what it is.

Rules are the first thing developers must now adhere to, like not being able to skirt around the issue their game is in Early Access, and therefore incomplete. Valve also has guidelines to help devs and gamers.

Report: Fresh wave of accounts compromised for PSN, Windows Live and 2K Games

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More Internet-based drama today as a hacker group claims to have pillaged thousands of account login details across the PlayStation Network, Windows Live and even 2K Games. The group claims it’s 'not malicious'.

Apparently this is to serve as "only a warning" to companies to tighten their security. The same group was also responsible for the DDoS attack on Blizzard this past weekend, hurting Warlords of Draenor's launch.

Europa Universalis IV - Art of War Competition

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This time around we were able to get 10 copies from Paradox Interactive for Europa Universalis IV - Art of War for a giveaway. All you need to do is to post our usual "I'm in" in the comments section and in 2 weeks time we will draw 10 winners! Good luck to everyone!

Child of Light turned a profit for Ubisoft

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Ubisoft tried something a bit different with Child of Light, a side-scrolling fairy tale RPG with a little bit of platforming mixed in. The risk seems to have payed off.

According to creative lead Patrick Plourde, for whom the game was a very personal project, the game has turned a profit since its release back in April of this year.

Ubisoft looking to bring kids into the Assassin's Creed franchise

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I was playing ssassin's Creed: Unity the other day, and I finished hacking my targets' bodyguards apart with my lumber axe, leapt after him and slit his throat as he tried to run. It was at this point that I thought, "Hey, this franchise would be great for kids."

Ubisoft clearly thinks the same. The company's international brand manager Yannick Spagna explained during the GameON Finance conference that a recent Mega Bloks deal was intended to introduce children to the franchise.