Developer Pavel Zagrebelnyj came up with the strangely addictive off-road sim Spintires, in which you try to make it through the churned-up roads and forests of Russia in a variety of heavy-duty vehicles. It had beautifully done mud physics, and a few months back it was something of a cult hit.
Since then, despite being very popular, the game's never really added a whole lot to that basic 'drive a truck through some mud' formula. Now Zagrebelnyj is accusing the UK publisher Oovee of taking the money and running, preventing him from continuing development on the game.
Far Cry 4 is set to get its first piece of Season Pass content in January, and Ubisoft has detailed exactly what players can expect. Namely the introduction of permadeath in the newsolo and co-op mission.
It's based around a level from the core game's solo campaign, but this time Ajay can team up with his (annoying) co-op buddy Hurk to scavenge weapons and ammo, and complete a series of challenges in a vaguely roguelike structure in order to escape.
is an eight-player co-op game set on Mars, where you and your friends take on the role of burly space marine types with a penchant for heavy weaponry, tasked with cleansing the planet of unpleasant alien critters.
The Early Access shooter has just received a new update titled, which features a new industrial themed map, four new missions and an overhaul of several combat skills for the various classes.
Developerhas released the for its steampunk colony management sim Clockwork Empires, and that means another round of brilliantly silly patch notes. My favourites this time include; "colonists will occasionally turn into fishpeople and run into the sea", and "FIXED: Listening to a sermon caused colonists’ bodies to explode."
Life is not easy for colonists in this game. The new Naturalist role for your civilians, along with the new found additions of Laboratories and Scientists you can put to work studying weird artifacts, can lead to new discoveries as well as the aforementioned fish transformations.
The latest alpha release forPrison Architect has gone live, taking the early access sim to Alpha 28. A new video is up highlighting the latest changes to UI and mod scripting.
There's been some UI streamlining though there's much more to do, and the game's script has been altered to help modders cut down on unseemly messes in their code, thanks to moving toilets.