Latest news

Ubisoft's 'free game offer' for Assassin’s Creed: Unity Season Pass begins

article image

A special webpage for those who own the Season Pass to Assassin’s Creed: Unity is now online where you can take up Ubisoft's offer a free game to compensate for the disastrous launch.

Those eligible need only select their platform (the same as the one they own Unity), and then choose between a selection of Ubisoft's latest titles like The Crew and Far Cry 4.

Minecraft: Story Mode announced by Mojang and Telltale Games, out in 2015

article image

Mojang has just announced they're working with Telltale Games to develop a standalone adventure spin-off with Minecraft: Story Mode, which is a narrative-driven game about Minecraft itself.

Earlier today Telltale was already teasing they had something to announce before the holiday break, and that they were working with another developer. Minecraft: Story Mode will release episodically.

Longbow Games starts Twitch channel, Hegemony III live stream tonight @ 8pm GMT

article image

The first demo for the newly announced Hegemony III from Longbow Games is due as the studio christen their Twitch.tv channel tonight with a live stream for the RTS, which is on Kickstarter.

The studio will host a developer Q&A for the latest in the Hegemony series, which will air today @ 3pm EST / 8pm GMT. Clash of the Ancients explores the "tumultuous period" of Rome's birth.

2D cyberpunk RPG Dex receives 'High Life' update, adds new branching quests

article image

Developer Dreadlocks has released their 'High Life' update to the Early Access version of Dex, the 2D side-scrolling cyberpunk RPG. New locations, NPCs and branching quests are included in the update.

A new trailer has been released highlighting the additions, which also include new enemy types, a new skill, a skill-level increase, new mini-games and puzzles, better quests log and more implants.

Larian working on new RPGs alongside Divinity, "being built on top of the D:OS engine"

article image

Divinity: Original Sin is getting a significant overhaul from creator Larian, as they acknowledge the 'sucky parts' of the game. However they're also "working on our new RPGs," using the D:OS engine.

The Belgian developer is determined to fix the mistakes of Original Sin, and they're also opening a new office in Quebec City to expand, but it lets them "make true some of our bigger RPG ambitions".

Show more