has released a new expansion for its castle-building free to play MMO Stronghold Kingdoms, titled Rise of The Wolf. It sees the return of several classic Stronghold characters.
Including, as you might have guessed, the Wolf, an AI commander who should give players one of their sternest challenges yet. He'll be backed up by his menagerie of AI captains; The Snake, The Pig and The Rat.
Source 2 engine will be free for developers to use, which seems to be the way a lot of graphics engines these days, but there is one caveat users will need to bear in mind.
Anyone who uses the engine must sell their game on the Steam store, ensuring that Valve does at least get a cut of the revenue for each digital copy sold.
Underworld Ascendant passes next stretch goal, adds Lizardmen as a new race, Enhanced Music and Companion Creatures
One of the best things about reporting on video game news is that you get to use sentences like “lizardmen have been unlocked as a stretch goal” without everyone assuming you're insane.
That's exactly what's happened in Underworld Ascendant's, which though already funded well past its campaign goal, is still hoovering up some extra cash in its final few hours.
Atari has revealed the first gameplay footage of forthcoming, multiplayer-focused theme park sim RollerCoaster Tycoon World in a new trailer.
Developer Area 52 Games is taking the reins fromthis time around, but judging by the video they're keeping the same colourful sense of fun than ran through previous entries in the series.
It might no longer be using therules, but that doesn't mean Obsidian's upcoming fantasy RPG Pillars of Eternity is going to be short of dragons. Far from it.
In aon the game's forums we get to take a look at the various dragonkind we'll be slaying and looting when Pillars launches later this month.
Japanese developerdemonstrated a version of his episodic adventure game D4: Dark Dreams Don’t Die running on PC at GDC this week, prompting rumours that the game will be released on the platform.
D4 was released on Xbox One last September, and due to the fact it made extensive use ofcontrols gameplay, it looked unlikely that the game would be released on other consoles or platforms.
's Rome-sacking simulator Total War: Attila did a decent job for the studio in its first week on sale last month - according to the new issue , the game sold 21,680 (Digital/Retail) units in the UK.
For some baffling reason game sales charts still omit digital purchases, which is fairly ridiculous since only 19 per cent of Attila's sales came via boxed retail copies.