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Dying to get your hands on Capcom's latest addition to the Resident Evil franchise? Here's when and where you can pick up Resident Evil 7.

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We hope you wasn't looking forward to fighting off your rivals with a good old fashioned Dinosaur cannon brawl, because you're going to have to wait a little longer. There's another ARK: Survival Evolved delay coming your way!

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Like him or loathe him, he's here to stay - so long as you pay for him, at least. Added through the last big StarCraft 2 patch, announcers made their way into the game much like they have for League of Legends in the past. And Totalbiscuit is the next to land.

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Launching on December 16 cutting its end of year plans alarmingly close, ASTRONEER captivated all those who were looking forward to exploring its vocal-based lands since early development. For some, it was a long time coming; but for others, its launch came as a welcome surprise in the run up to the Holidays.

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Closer still to the launch of Ghost Recon: Wildlands, it isn't all about watching real actors shoot down three shifty fellows in a shed while playing with a cat this time around.

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Torment: Tides of Numenera’s release is just around the corner as it is scheduled to roll out of Early Access on February 28th. We've created a list of all the stuff you need to know about the game.

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Looking forward to For Honor? If you're a Twitch Prime member, you'll likely be looking forward to it even more after this. Those without, however, might come away feeling a little further on the fence about Ubisoft's historical brawler.

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Last week, we had the opportunity to chat to Colin McComb and Gavin Jurgens-Fyhrie, writers who worked on Torment: Tides of Numenera. Our conversation soon turned to development and potential problems that developers can run into when creating a story-driven CRPG.

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There once was a time when you could backup your Steam library in a more manual way. It felt like some kind of smart hack to copy a game folder over to another machine, start the download and watch Steam slowly figure out that everything it was attempting to pull from its main server was already there.

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Back in 2013 InXile Entertainment pitched Torment: Tides of Numenera on Kickstarter. Almost four years later, we spoke to writers Colin McComb and Gavin Jurgens-Fyhrie to reflect on their experiences pushing the game through Early Access.