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The Fleets of Sol launches on Steam Early Access, "grow and upgrade your fleet" sector-to-sector

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Bit Planet Games has now launched The Fleets of Sol on Steam Early Access. This survival strategy game tasks us with jumping sector-to-sector to rescue civilian transports, while also bolstering our growing fleet.

We can't remain too long as the enemy is forever chasing us. Bit Planet got a lot of feedback from The Battle of Sol and found players want to control the battleships, and now we can in The Fleets of Sol.

Syberia 3 to debut at Gamescom, will unveil "first sequences" of third in adventure series

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Microïds will be showing off a little more of the new 3D adventure Syberia 3 which continues the journey of Kate Wlaker as she lies adrift in a makeshift raft. It will be attending Gamescom in Cologne, Germany from August 7th.

It will fully support the new power of PCs and next-gen consoles by embracing the freedom of a full 3D world, and composer Inon Zur will be at the event to unveil his latest musical work for the project.

Project Augustus is a game all of Paradox Interactive "always dreamt about doing"

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It's the last day of the month and here's Teaser #7 for Paradox Development Studio's soon-to-be-revealed Project Augustus. We're told this is "a project we've always dreamt about doing," and not just for the internal devs.

Some have noted that Paradox has expressed a desire to boldly go to man's final frontier before, i.e. space. Could this be a grand strategy set among the stars? If so, what shape would it take? Real-time or turn-based?

Star Citizen's Arena Commander patched to v1.1.5V2, Vanduul Scythe now "hangar and combat ready"

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Cloud Imperium has released the long awaited next patch for Star Citizen's current early access platform Arena Commander. It introduces a long list of changes and balance tweaks for pilots to adjust to.

The Vanduul Scythe and snub fighter P52-Merlin is also 'hangar ready' and can also be flown into combat. There are other big under-the-hood changes with v1.1.5, like a change over to the new audio system.

Team 17 announce Worms WMD for early 2016, familiar 2D turn-based mayhem with 'vehicles and buildings'

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The Worms formula is getting a few extra spices thrown in as Team17 announces Worms WMD. This new yet familiar Worms game will be 2D and turn-based, but now also includes vehicles and buildings.

We can send our suicidal wrigglers into buildings to traverse around, and even fire in and out of them. Plus we can roll up in tanks for some extra firepower. Worms WMD is scheduled to release in early 2016.

EA "don’t know" if new Need for Speed will arrive in 2016, "franchise needed a breather and a fresh look"

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There's fresh Need for Speed racing our way this year in November so does this mean we can expect to see a new racer from the series every year? EA COO Peter Moore says he 'doesn't know' the answer.

The genre "flattened out," he said, as it got stale for a while. The studio will "see how this game goes" before deciding whether to try and squeeze a new Need for Speed every year.

Constructor HD revives 1997 original, to release January 29th next year

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Dodgy union workers and underhanded hippy squatting are back on the agenda in 2016 as System 3 has announced they're giving a HD makeover to the 1997 tycoon PC classic, Constructor.

The tactic of using 'Undesirables' remains a core gameplay feature in Constructor HD, we're assured. So round up your ugliest thugs and dirtiest hippies, and watch your gas mains, because construction begins in 2016.

There will be a new Battlefield game in 2016, EA spokesperson confirms

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A new Battlefield game is coming in 2016, according to a spokesperson for publisher Electronic Arts. The news was revealed during an investor's call, and it essentially marks the point at which the franchise moves to a yearly release model.

"What we've said is that our intention over the next couple of years is to have a first-person shooter as one of the core titles," the representative said (reported by IGN). "This year, obviously, it's Star Wars Battlefront. Next year, it's another Battlefield title."

Warhammer 40,000: Regicide will move out of Early Access this August 26

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Warhammer 40,000: Regicide, possibly the most violent game of chess you'll ever play, is about ready to leave Early Access, where it's been left to simmer for the last four months. It will officially release on August 26.

Regicide will launch with a lengthy 50-mission campaign written by Warhammer 40k author Ross Watson, several new Space Marine and Ork factions, and a bunch of new skills for you to use on the battlefield.

Rocket League gets Supersonic Fury DLC pack next month, alongside major free update

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Addictive car-football game Rocket League will get some new DLC next month, developer Psyonix has announced. It'll drop alongside a free update that will add a Spectator Mode, alongside the usual bunch of fixes and tweaks.

The Supersonic Fury DLC will set you back $3.99/ €3.99, and adds two new vehicles; the Dominus, which looks like a typical American muscle car, and Takumi, a jazzed-up Japanese street racer.

Star Wars: Battlefront's Blast Mode is 10v10 multiplayer

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The new game mode for Star Wars: Battlefront that DICE was teasing yesterday is a 10 versus 10 team deathmatch mode called' Blast', it turns out. Not particularity exciting, I know.

It's Rebels against the Imperials on a series of custom-built maps designed for close-quarters fighting. Thus, levels are smaller than in other modes, and contain a few other tweaks as well.

Amplitude announces 4X sequel Endless Space 2

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Amplitude Studios is working on Endless Space 2, a sequel to its 2012 space 4X game. To mark the occasion, the studio's released a CGI trailer that's got loads of space and stars and ships and stuff in it.

Okay, so it doesn't tell us much about what will be in the new game, but it does link nicely into the extended Endless universe; that ship you see recently popped up (image courtesy of PC Gamer) in a free update for Endless Legend, Amplitude's fantasy 4X spin-off.

Wasteland 2 Director's Cut to be released on October 13

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The Wasteland 2 Director's Cut will drop this October 13 as a free update for PC owners of the core game, developer InXile Entertainment has announced.

The remastered version of last year's enjoyable post-apocalyptic romp shifts the game engine over to Unity 5, adds a suit of bizarre perks with which to further customise your band of Rangers, and makes a few key tweaks to the combat system.

Ubisoft announce Zombi coming to PC August 18th, an "upgrade" of original Wii U version

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Remember that zombie survival game Ubisoft announced way back when? You probably forced it out of your mind when you learnt it was a Wii U exclusive. Well, now it's coming to PC, Xbox One and PS4.

With the Wii U not quite living up to its initial promise, Ubisoft is jumping over to PC with an 'upgraded' version of Zombi. Of course it would need a big overhaul anyway as you couldn't exactly port it straight over.

Present-day "is coming back" with Assassin's Creed Syndicate, player to 'have importance' in events

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One of the criticisms of the Assassin's Creed series has been its trips into the present-day tug-of-war between the Assassins and Templar. With the 'Desmond cycle' truly over it's time to get back to it, says Ubisoft.

Assassin's Creed Syndicate will be reintroducing the player to present-day scheming between the groups, and it's "going to make sense" for those following it. They're focusing on making us a central influence to events.

"Elections and Technological Development are important" in Paradox's Project Augustus

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Two more teasers for Paradox Development Studio's new IP in the works, which currently hides behind the name of Project Augustus. Yesterday's revealed Henrik Fåhraeus (Crusader Kings, Hearts of Iron) as Game Director.

Today's says that "Elections and Technological Development" are important elements to the game. It's most definitely grand strategy material, but it sounds as if things could be moving away from a Roman era?

EA to reveal new Star Wars: Battlefront game mode today

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Today we'll learn about a new game mode in Star Wars: Battlefront. A teasing image of rebels fighting off imperial troops was released, which shows a fire fight inside a bunker? Likely a play on Battlefield's Rush mode.

It could always be 'Ewok-clubbing' - that'd be a fan favourite for many. #FurballPests With Gamescom right around the corner hopefully we'll also get to see this new game mode in full swing.

Creative Assembly post 10 minute Total War: Warhammer walkthrough for Battle of Black Fire Pass

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Alright, so we've got Warhammer mixing with Total War - but what does that mean really? Creative Assembly are now ready to show us what it means with a 10 minute long pre-Alpha gameplay walkthrough with developer commentary.

We're shown the Battle of Black Fire Pass where negotiations over tea and crumpets haven't gone well, so it's war! This gameplay video "depicts a desperate clash" between the Empire and the Greenskin horde.

Prison Architect releasing this October, latest Alpha 35 introduces 'protection rackets' and gang warfare

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Introversion Software has just announced that Prison Architect will be up for parole from the developer this October, finally letting the prison simulator walk the means streets of full release and breathe in that sweet post-launch air.

The latest Alpha 35 video also highlights the continued tweaks to the newly introduced gangs system. Lieutenants give marching orders to soldiers, and gangs will extort 'protection fees' out of non-affiliated prisoners.

When all else fails, Act of Aggression's devastating superweapons will solve your problems

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When running over your opponent in an advanced battle tank or firing missiles at him from a helicopter just isn't enough, it's time to bring out the superweapons, and Eugen Systems' upcoming RTS Act of Aggression has three to choose from.

"Tactical super-weapons are a viable option for defensive players who wish to exhaust the enemy’s economy while they stockpile tactical weaponry rounds for a surprise strike," "as well as players rich in the game’s primary resources to finish off their opponent with a bang. To defend yourself from your enemies’ tactical strikes, one anti-super weapon unit is also available per faction."

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