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There will be a new Battlefield game in 2016, EA spokesperson confirms

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A new Battlefield game is coming in 2016, according to a spokesperson for publisher Electronic Arts. The news was revealed during an investor's call, and it essentially marks the point at which the franchise moves to a yearly release model.

"What we've said is that our intention over the next couple of years is to have a first-person shooter as one of the core titles," the representative said (reported by IGN). "This year, obviously, it's Star Wars Battlefront. Next year, it's another Battlefield title."

Warhammer 40,000: Regicide will move out of Early Access this August 26

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Warhammer 40,000: Regicide, possibly the most violent game of chess you'll ever play, is about ready to leave Early Access, where it's been left to simmer for the last four months. It will officially release on August 26.

Regicide will launch with a lengthy 50-mission campaign written by Warhammer 40k author Ross Watson, several new Space Marine and Ork factions, and a bunch of new skills for you to use on the battlefield.

Rocket League gets Supersonic Fury DLC pack next month, alongside major free update

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Addictive car-football game Rocket League will get some new DLC next month, developer Psyonix has announced. It'll drop alongside a free update that will add a Spectator Mode, alongside the usual bunch of fixes and tweaks.

The Supersonic Fury DLC will set you back $3.99/ €3.99, and adds two new vehicles; the Dominus, which looks like a typical American muscle car, and Takumi, a jazzed-up Japanese street racer.

Star Wars: Battlefront's Blast Mode is 10v10 multiplayer

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The new game mode for Star Wars: Battlefront that DICE was teasing yesterday is a 10 versus 10 team deathmatch mode called' Blast', it turns out. Not particularity exciting, I know.

It's Rebels against the Imperials on a series of custom-built maps designed for close-quarters fighting. Thus, levels are smaller than in other modes, and contain a few other tweaks as well.

Amplitude announces 4X sequel Endless Space 2

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Amplitude Studios is working on Endless Space 2, a sequel to its 2012 space 4X game. To mark the occasion, the studio's released a CGI trailer that's got loads of space and stars and ships and stuff in it.

Okay, so it doesn't tell us much about what will be in the new game, but it does link nicely into the extended Endless universe; that ship you see recently popped up (image courtesy of PC Gamer) in a free update for Endless Legend, Amplitude's fantasy 4X spin-off.

Wasteland 2 Director's Cut to be released on October 13

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The Wasteland 2 Director's Cut will drop this October 13 as a free update for PC owners of the core game, developer InXile Entertainment has announced.

The remastered version of last year's enjoyable post-apocalyptic romp shifts the game engine over to Unity 5, adds a suit of bizarre perks with which to further customise your band of Rangers, and makes a few key tweaks to the combat system.

Ubisoft announce Zombi coming to PC August 18th, an "upgrade" of original Wii U version

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Remember that zombie survival game Ubisoft announced way back when? You probably forced it out of your mind when you learnt it was a Wii U exclusive. Well, now it's coming to PC, Xbox One and PS4.

With the Wii U not quite living up to its initial promise, Ubisoft is jumping over to PC with an 'upgraded' version of Zombi. Of course it would need a big overhaul anyway as you couldn't exactly port it straight over.

Present-day "is coming back" with Assassin's Creed Syndicate, player to 'have importance' in events

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One of the criticisms of the Assassin's Creed series has been its trips into the present-day tug-of-war between the Assassins and Templar. With the 'Desmond cycle' truly over it's time to get back to it, says Ubisoft.

Assassin's Creed Syndicate will be reintroducing the player to present-day scheming between the groups, and it's "going to make sense" for those following it. They're focusing on making us a central influence to events.

"Elections and Technological Development are important" in Paradox's Project Augustus

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Two more teasers for Paradox Development Studio's new IP in the works, which currently hides behind the name of Project Augustus. Yesterday's revealed Henrik Fåhraeus (Crusader Kings, Hearts of Iron) as Game Director.

Today's says that "Elections and Technological Development" are important elements to the game. It's most definitely grand strategy material, but it sounds as if things could be moving away from a Roman era?

EA to reveal new Star Wars: Battlefront game mode today

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Today we'll learn about a new game mode in Star Wars: Battlefront. A teasing image of rebels fighting off imperial troops was released, which shows a fire fight inside a bunker? Likely a play on Battlefield's Rush mode.

It could always be 'Ewok-clubbing' - that'd be a fan favourite for many. #FurballPests With Gamescom right around the corner hopefully we'll also get to see this new game mode in full swing.

Creative Assembly post 10 minute Total War: Warhammer walkthrough for Battle of Black Fire Pass

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Alright, so we've got Warhammer mixing with Total War - but what does that mean really? Creative Assembly are now ready to show us what it means with a 10 minute long pre-Alpha gameplay walkthrough with developer commentary.

We're shown the Battle of Black Fire Pass where negotiations over tea and crumpets haven't gone well, so it's war! This gameplay video "depicts a desperate clash" between the Empire and the Greenskin horde.

Prison Architect releasing this October, latest Alpha 35 introduces 'protection rackets' and gang warfare

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Introversion Software has just announced that Prison Architect will be up for parole from the developer this October, finally letting the prison simulator walk the means streets of full release and breathe in that sweet post-launch air.

The latest Alpha 35 video also highlights the continued tweaks to the newly introduced gangs system. Lieutenants give marching orders to soldiers, and gangs will extort 'protection fees' out of non-affiliated prisoners.

When all else fails, Act of Aggression's devastating superweapons will solve your problems

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When running over your opponent in an advanced battle tank or firing missiles at him from a helicopter just isn't enough, it's time to bring out the superweapons, and Eugen Systems' upcoming RTS Act of Aggression has three to choose from.

"Tactical super-weapons are a viable option for defensive players who wish to exhaust the enemy’s economy while they stockpile tactical weaponry rounds for a surprise strike," "as well as players rich in the game’s primary resources to finish off their opponent with a bang. To defend yourself from your enemies’ tactical strikes, one anti-super weapon unit is also available per faction."

Capcom looking for "honest and frank" feedback regarding Resident Evil 2 remake

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With the Resident Evil Remake recently popping back up in shiny new HD format, and mod team Invader Games doing a fantastic job with fan project Resident Evil 2: Reborn (video below), it's not surprising that Capcom's weighing up its options concerning an official remake of that classic second entry in the long-running survival horror franchise.

In fact, the company's research team has taken to Facebook to ask fans their "honest and frank opinion" about the possibility of remaking Resident Evil 2.

The Luminarch of Hysh is just the kind of crazy unit that we want from Total War: Warhammer

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You know what? You can keep your archers and your boring spearmen, what we really want to see on a Total War battlefield is an insanely ornate magical cannon mounted on a chariot firing fireball spells at the enemy.

Thank the gods for Total War: Warhammer, then, and more specifically the Luminarch of Hysh, just one of the deadly units that the human Empire can bring to bear against the forces of evil. The Creative Assembly has released a brief profile video of this pimped-out death machine.

League of Legends character Gangplank killed off, much to fans' dismay

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Riot Games typically doesn't let League of Legends' lore directly affect its gameplay, for obvious reasons. Which is why it's so odd to see them kill off popular pirate hero Gangplank, not least because he had only just had his skills and costume updated.

As you can imagine, fans who had splashed out cash on their hero just to see him deaded were none too happy, but Riot has responded asking them to remain patient and see what happens in the next few days.

VR headset tech “would be a good fit” for Mo Man's Sky, says developer

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Honestly, I don't think anyone would be surprised to hear that Hello Games is looking closely at VR support for its upcoming space exploration game No Man's Sky.

Developer Sean Murray admitted as much to Edge Magazine in a recent interview (reported by GamesRadar), though he remained rather coy on the exact details when asked whether the game would be coming to Sony’s Morpheus VR headset.

Dropsy: A Point and Click Hugventure is out this September, and its trailer is a thing of surreal beauty

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At first glance the latest trailer for surreal point and click adventure game Dropsy: A Point and Click Hugventure might convince you that you're slowly losing your mind, starring as it does a handless, broken-toothed clown who hugs everything he sees.

It's a concept that should have dedicated coulrophobes running for the hills, but actually that's not creator Jay Tholen's intention at all – the game is about “loving the unloveable”, and despite Dropsy looking like the sort of creature that would corner you in a nightmare and devour your soul, he's actually just a lovely chap looking for a place to fit in.

Blizzard to unveil next World of Warcraft expansion at Gamescom next week

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Blizzard has a new World of Warcraft expansion pack in store, and it's planning to lift the lid on it at Gamescom next week. You can follow the company's schedule here.

Harebrained Schemes taking BattleTech to Kickstarter, campaign to launch this autumn

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Shadowrun Returns developer Harebrained Schemes will be taking the fight to another kind of science fiction universe this autumn as they launch a Kickstarter campaign for Jordan Weisman's 1984 BattleTech series.

What little we know of their plans is this: it will be an "open-ended Mercenaries-style campaign" that will blend RPG "Mech and MechWarrior management" with turn-based tactics. The campaign begins this autumn.

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