Terrohunting terrorists is partly what Tom Clancy's Rainbow Six: Siege is all about and now a fresh interactive trailer is out showing more gameplay. Don't be fooled, this isn't a choose-what-happens kind of interactive video.
It's called 'interactive' because it has interactable items we click on to reveal "extra pieces of information" and some concept artwork. Make sure to watch this trailer in a large size or you can see hardly anything.
Dying Light: The Following announced by Techland, "bold game-changers to create one massive expansion"
Thevehicle-based content for Dying Light has now been officially named as an expansion. Dying Light: The Following will have "bold game-changers" with an all-new map rivalling all previous maps combined.
The expansion is included as part of the Season Pass and features plenty of vehicles, open environments and a story-focused campaign. It will be at Gamescom next week with a full reveal due not long after.
The first in a planned dev diary series for Just Cause 3 has just been released and 'Episode 1' looks at the leading man himself: Rico Rodriguez. The team also reveal more about his new skills and abilities.
What's it like for a dictactor-toppler who's set off two nukes in his lifetime?want him to 'carry the scars' of his time in Panau and San Esperito. Now he's home in the fictional Medici.
Since losing out on the Dead Island 2 project, developer Yager Productions has now declared insolvency to 'protect staff'. It's a sub division of Spec Ops: The Line creatorwho continues unaffected.
The "single-purpose company" has made the decision as a "direct result from the early termination" of the Dead Island 2 game with them, as publishertook the project elsewhere.
Blizzard preview Diablo III Patch 2.3.0 with Kanai's Cube, features "immeasurable transmutation power"
Exactly what does Kanai's Cube do?has posted a new focusing on the 'Horadric Cube successor' that can "extract a Legendary power" and add it to a collection list.
This is a huge boon to Nephalem who've been hoarding certain Legendary items in Diablo III because of their Legendary perk. Now we can amass them and select to 'equip' three.
As you would expect from aRPG, Fallout 4 will be heavily moddable, to the extent that the developer is actually bringing fan-made mods to consoles for the first time. However, reators will have to wait a while before getting their hands on the mod tools.
Speaking, Bethesda's Pete Hines confirmed that they won't be available from launch, as the team focuses on getting the core game whipped into shape first.
The practice of turning popular shooters into free-to-play titles for the Asian market isn't exactly, so it's not totally surprising to see Titanfall make that transition.
Electronic Arts and Korean publishermade the announcement earlier today, confirming that the adaptation will be reworked on by both original developer Respawn and Nexon's own development studio.
revealed that the final free piece of DLC for The Witcher 3: Wild Hunt would be a New Game + mode that would encourage players to run through the game a second time while keeping some of their character's skills and equipment.
The company's community rep Marcin Momot has created a
The wicked Dark Elves are very much the Goths (although I suppose the Vampire Counts might have something to say about that) of theworld, so naturally they take to the field in Blood Bowl 2 wearing skin-tight purple trousers and 80's-era Kiss haircuts.
Not exactly a tactic that you would expect to be very effective against marauding orks and trolls, but thankfully, as this new video from developershows, they've got a few other tricks up their sleeves.
The British Forces expansion for Company of Heroes 2 adds a couple of new units into the mix alongside the basic roster that we're familiar with from the first game, and one of them is the
Which, handily, has just been profiled in a spotlight video from. Packing twin 20mm autocannons housed on a Cromwell chassis, the Centaur can tear through both infantry and aircraft with ease.
I distinctly remember trying to create a wise-cracking, fast-talking character inthat could talk his way out of anything, before I ultimately got bored and started whacking people with chainsaws and throwing frag grenades at them.
Fallout 4'swill probably also tempt me towards acts of horrifying brutality, but at least this time Bethesda says they're giving less homicidal players a chance to avoid conflict.
Indie team Attic Door Productions has received a license to sell The 13th Doll, their fan-made homage to cult FMV adventure, set in the same universe as the original game.
“The 13th Doll is our passion project – a game that’s being made BY fans and FOR fans of The 7th Guest Series,” says project lead Ryan HoltKamp. “We’re extremely fortunate to be granted a license to sell the game as a retail game. It allows us to make the game we really want to make, to step up production budget and make a higher quality game for players to experience.”
Retro sci-fi space strategy XO just shy of Kickstarter goal, new pre-Alpha gameplay walkthrough video
The human race is under attack from an alien fleet abducting en masse across space, so it falls to us in XO to marshal a fleet, grab as many survivors as we can, and take the fight to the enemy mothership.
At least it will be our solemn duty if thecampaign succeeds with its $40k goal, and it's very nearly there with 22 days left. A new pre-Alpha game walkthrough video has been released.
has confirmed Final Fantasy Type-0 HD is on the march for release on PC through Steam, after an spilled the beans, and we're also given the system requirements to power this beast.
Maybe 'beast' is a little strong but it does want 30GB of space! The pre-order offer is a bit odd as it gives an 'exclusive loading screen' (yes, you read that correctly) and a DOTA 2 courier and ward.
Space can be a pretty unforgiving mistress, especially when your civilian refugees have a serious case of space diarrhoea and your top-notch pilot got killed by an alien hermit. Welcome to Into the Stars on Early Access.
Fugitive Games have now released the second patch for the Early Access space roguelike, and they've added a much requested 'Quick Launch' option which remembers your last ship loadout. Hurrah!
Children and smartphones equal hell for school administrators, so why not turn them into pineapples? Indie studio Subaltern Games puts us in the shoes of a school principal where grades are everything.
The 'school tycoon' is now in Open Alpha so anyone who thinks they can coral studious pineapples or even attempt to educate actual children can try it out. Budgets, prestige, whiny parents... pineapples.
Blizzard celebrate 5th Anniversary of StarCraft 2, special portrait and 'exploding confetti' in-game
Five years have come and gone since StarCraft II: Hearts of Liberty first graced our computers, and nowis celebrating with a series of little things like a fancy unique portrait if you login between July 27th and August 3rd.
It's bad news for the backbone of any StarCraft army though as worker units are liable to explode into puffs of confetti. A new wallpaper is being released too in the Media section. Five years and the game still isn't done yet.
Terrain "truly matters in this game," says Tease #4 for Paradox's Project Augustus - "NOT a cold-war game"
A tiny bit more ofteaser campaign has exposed itself and this time we're told "terrain truly matters in this game," which fits basically every grand strategy that has worked on.
Reading a little more into though it might be referring to armies far more susceptible to terrain differences, like those in the ancient eras? Maybe. It's definitely "NOT a cold-war game" though.
It's finally happened -has just made an offer we're hardly going to refuse. Mafia III is going to debut with a "worldwide reveal" next week at Gamescom in Cologne, Germany on August 5th.
Wannabe Mafiosos will be plunging into "organised crime through rich narrative storytelling" soon enough. The first trailer for Mafia III will release August 5th @ 1.00pm GMT+1.
's open world games take a lot of work and conceptual planning, so it's no surprise to hear that the developer had pegged which area of America it wanted to set Fallout 4 in before the game had even entered development.
“Pre-Skyrim," revealed the company's VP of marketing Pete Hines, when asked about the genesis of the game's setting. "The ideas for Fallout 4 started right after Fallout 3 and have gotten worked on and been percolated since 2008… We’re talking about its infancy, we’re talking about jotting some stuff down, we’re talking about, ‘I want to do it in Massachusetts, and have it be about this, this, and this.”