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Mount & Blade II: Bannerlord gameplay to be revealed at Gamescom, set 200 years before Warband

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TaleWorlds Entertainment will be unveiling for the first time the new Mount & Blade II: Bannerlord. Unfortunately its live gameplay sessions will be private at Gamescom.

The press will get to salivate at the current state of the sequel, which is set two centuries before Mount & Blade Warband but takes the series forward "by greatly expanding gameplay" in all areas.

Development of RollerCoaster Tycoon World changes hands again, now with Nvizzio Creations

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Atari's reboot RollerCoaster Tycoon World has changed development house again for a third time, so for now it's being handled by Nvizzio Creations based out of Montreal, Canada. Will it stay there?

Originally it was Pipeworks Software creating the new RollerCoaster Tycoon, but that switched to Area 52 Games back in December.

Blizzard trademark 'Council of Glades' in New Zealand

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Trademark trawlsters have found Blizzard Entertainment has filed for 'Council of Glades' in New Zealand - that bit next to Australia - the bit on the right. It certainly sounds all Druid-like and World of Warcrafty.

Perhaps we'll find out at this year's BlizzCon which is scheduled November 6-7 at the Anaheim Convention Center, the mecca for Blizzardites. The trademark covers everything 'computer video game' imaginable.

Chris Avellone "actually pretty jealous about" Baldur's Gate: Siege of Dragonspear and its writing

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Baldur's Gate fans are in for a treat as Overhaul Games is ploughing ahead with their own adventure in the iconic series, and it will be bridging between the original two games. It's an expansion to Baldur's Gate: Enhanced Edition.

This is the first time Beamdog and their studio Overhaul will be creating something new. Game designer and writer Chris Avellone admits he's "actually pretty jealous" about parts of it.

Fallout 4 has twelve romanceable companions, and a robot that calls you rude names

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At a panel that took place at Quakecon over the weekend, game director Todd Howard revealed that Fallout 4 will contain twelve different companions, of which you'll be able to pick one at a time to accompany you around the game's new and improved radioactive wasteland.

Only two have been revealed so far; one is Preston Garvey, the leader of a faction called The Commonwealth of Minutemen, and the other is Piper, an investigative reporter. I had no idea journalism was still a thing in a world where you run the risk of being devoured by a gigantic scorpion every time you nip out to the shops.

Teaser #3 for Paradox' Interactive's Project Augustus says "there will be no stabbing of pigs"

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It's Monday and that means we're one step closer to Gamescom in August and the unveiling of Paradox Development Studio's secret-but-not-too-secret Project Augustus. Today also means it's time for Teaser #3.

The last tease told us that "Seven and Three are important numbers," but now we learn "there will be no stabbing of pigs." It seems porcine sacrifices are out of the question.

Nvidia engineer Tom Peterson says Batman: Arkham Knight 'to delight fans' once it's back on PC

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While we have promise of an interim patch sometime next month for Batman: Arkham Knight on PC, Nvidia engineer Tom Peterson has seen the releases so far and it "plays great" and effects looking "amazing."

That would indeed be in stark contrast to the giant unoptimised mess PC gamers were sold at launch. Not even the fancy Gameworks rain effects were working, and that had its own option for on or off.

Guillermo Del Toro and Hideo Kojima are still planning to collaborate on a new project

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Guillermo Del Toro and Hideo Kojima were set to work on Konami's reboot Silent Hills, sending the world's nerd population into full meltdown, but since Kojima ran around the publisher's head office setting fire to the staff, or whatever the hell it was that got his team dissolved, that dream team pair-up has unfortunately ended.

Or has it? Speaking with IGN, Del Toro revealed that he and Kojima are still in contact, and planning to work together in the future.

Nautical adventure game Submerged coming to Steam on August 4

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Ever since Irrational closed down, it seems like just about every interesting new project that pops up is from a team of former Bioshock developers; take, for instance, the intriguing third-person adventure Submerged which is coming to Steam on August 4.

Set in a world where the oceans have swallowed up the land, the game casts you as a young girl called Miku, who must explore a flooded city in search of medical supplies for her wounded brother. It's a non-combat game that's more about spectacle and exploration than action.

Lords of Shadow 2 developer Mercury Steam teases new sci-fi title‏

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Mercury Steam, the team behind the rather underwhelmingly received Castlevania: Lord of Shadows 2, seems to be cooking up a new project if their official website is anything to go by.

By the look of the teaser image and the embedded website text, this time around the studio is trying its hand at sci-fi. "Exploring new worlds, fighting strange creatures, discovering new heroes," reads the blurb.

You can talk your way out of boss fights in Deus Ex: Mankind Divided

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Deus Ex: Human Revolution was a great game in many ways, but it never quite offered the same freedom of choice as the cult classic cyberpunk thriller that inspired it.

One of the major differences was that there was no avoiding the boss fights in the game – whether you were sympathetic to your opponent’s plight or not, you still had to take them down. Developer Eidos Montreal says that next year’s sequel, Deus Ex: Mankind Divided, will allow you use dialogue to find different ways of dealing with boss encounters.

Skyrim mod restores cut haunting and mourning features to the game

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Bizarrely, Bethesda’s fantasy epic Skyrim once features mourning and haunting mechanics for NPCs, meaning that a slaughtered civilian could come back as spectre and follow their relatives around.

This only worked for one NPC in the entire game world, and not at all for high-profile characters. For whatever reason, Bethesda eventually binned the systems, but modder Vagonumero12 over on Nexus Mods has restored the cut content. Here’s what’s been added:

DOOM’s campaign won’t feature co-op support

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Bethesda and Id Software’s upcoming DOOM reboot won’t feature drop-in co-op in the style of recent games like Far Cry 4, but the developers aren’t ruling out the potential for co-operative play entirely.

The game’s executive producer Marty Stratton confirmed to PC Gamer that there would be no campaign co-op, but revealed that its modding programme, SnapMap, would allow players to craft their own singleplayer maps.

Survarium's 0.30 update adds free-for-all deathmatch and facial customisation options

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Vostok Games' post-apocalyptic shooter Survarium will receive a bunch of new features in its 0.30 update, which is available to try out on the game's public test server right now.

The test server is only available to players who registered on the Survarium website on or before July 23, and its not open at all to those who own a Steam copy, but the patch should roll out officially sometime soon.

Grand Ages: Medieval gameplay stream video with developer walkthrough

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The live stream from developer Gaming Minds Studios for the upcoming kingdom builder Grand Ages: Medieval has come and gone, and now we're treated to a full hour-long video of the game in action.

We get fresh gameplay straight from the studio with developer commentary. The game world stretches across all over Europe where we start as a humble village that hopes to rule them all.

Paradox Interactive begin "every weekday" teaser campaign for Project Augustus, to reveal at Gamescom

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The brand new IP that Paradox Development Studio is working on will be announced in full at Gamescom next month, but until then we'll be subjected to small teasers "every weekday" until they finally unveil the truth.

This will be the internal studio's "first new major IP" since Crusader Kings debuted over a decade ago. Teaser #2 tells us Seven and Three "are important numbers." We're then told to enjoy our weekend.

Shadowrun: Hong Kong releases August 20th on Steam, and Humble @ 10.00am PST / 6.00pm GMT+1

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Harebrained Schemes has just revealed the launch date for the just-take-my-money Shadowrun: Hong Kong that successfully robbed us blind of over $1.2 million through its Kickstarter campaign back in February this year.

Well chummer, our runners will be on a flight to Hong Kong this August 20th through Steam, and Humble. The studio is making a number of changes to the game, like the Matrix.

Tropico 5 update includes five new island maps and support for Steam Workshop, new T-Day DLC

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El Presidente now endorses the Steam Workshop in the latest update for Tropico 5 on PC. The city-building banana republic simulator has been updated to 1.10, and there's an extra five island maps for free.

There's now a Map & Mission editor for Tropican patriots to create their own islands and scenarios to share. Lastly, there's the new T-Day DLC for Tropico 5 which is all about fortresses and blockbusters.

Todd Howard discusses Fallout 4's world-building, lighting and visual effects in QuakeCon video

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QuakeCon 2015 is currently a thing that is happening, and Bethesda has a pretty big presence at the show, with DOOM and Fallout 4 their major talking points.

Speaking about the latter, game director Todd Howard shared some insight into the way Bethesda builds their open worlds, from conceptual art to visual effects like lightning and weather effects.

Apogee teases more Rise of the Triad news, coming "soon"

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It seems like publisher Apogee Software is cooking up some more Rise of the Triad, according to a cryptic tweet from the official account of the 2013 remake of the cult 1995 shooter. Whether this is another game from Interceptor Entertainent, who cooked up that enjoyable modern reboot, isn't yet clear.

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