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When all else fails, Act of Aggression's devastating superweapons will solve your problems

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When running over your opponent in an advanced battle tank or firing missiles at him from a helicopter just isn't enough, it's time to bring out the superweapons, and Eugen Systems' upcoming RTS Act of Aggression has three to choose from.

"Tactical super-weapons are a viable option for defensive players who wish to exhaust the enemy’s economy while they stockpile tactical weaponry rounds for a surprise strike," "as well as players rich in the game’s primary resources to finish off their opponent with a bang. To defend yourself from your enemies’ tactical strikes, one anti-super weapon unit is also available per faction."

Capcom looking for "honest and frank" feedback regarding Resident Evil 2 remake

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With the Resident Evil Remake recently popping back up in shiny new HD format, and mod team Invader Games doing a fantastic job with fan project Resident Evil 2: Reborn (video below), it's not surprising that Capcom's weighing up its options concerning an official remake of that classic second entry in the long-running survival horror franchise.

In fact, the company's research team has taken to Facebook to ask fans their "honest and frank opinion" about the possibility of remaking Resident Evil 2.

The Luminarch of Hysh is just the kind of crazy unit that we want from Total War: Warhammer

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You know what? You can keep your archers and your boring spearmen, what we really want to see on a Total War battlefield is an insanely ornate magical cannon mounted on a chariot firing fireball spells at the enemy.

Thank the gods for Total War: Warhammer, then, and more specifically the Luminarch of Hysh, just one of the deadly units that the human Empire can bring to bear against the forces of evil. The Creative Assembly has released a brief profile video of this pimped-out death machine.

League of Legends character Gangplank killed off, much to fans' dismay

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Riot Games typically doesn't let League of Legends' lore directly affect its gameplay, for obvious reasons. Which is why it's so odd to see them kill off popular pirate hero Gangplank, not least because he had only just had his skills and costume updated.

As you can imagine, fans who had splashed out cash on their hero just to see him deaded were none too happy, but Riot has responded asking them to remain patient and see what happens in the next few days.

VR headset tech “would be a good fit” for Mo Man's Sky, says developer

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Honestly, I don't think anyone would be surprised to hear that Hello Games is looking closely at VR support for its upcoming space exploration game No Man's Sky.

Developer Sean Murray admitted as much to Edge Magazine in a recent interview (reported by GamesRadar), though he remained rather coy on the exact details when asked whether the game would be coming to Sony’s Morpheus VR headset.

Dropsy: A Point and Click Hugventure is out this September, and its trailer is a thing of surreal beauty

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At first glance the latest trailer for surreal point and click adventure game Dropsy: A Point and Click Hugventure might convince you that you're slowly losing your mind, starring as it does a handless, broken-toothed clown who hugs everything he sees.

It's a concept that should have dedicated coulrophobes running for the hills, but actually that's not creator Jay Tholen's intention at all – the game is about “loving the unloveable”, and despite Dropsy looking like the sort of creature that would corner you in a nightmare and devour your soul, he's actually just a lovely chap looking for a place to fit in.

Blizzard to unveil next World of Warcraft expansion at Gamescom next week

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Blizzard has a new World of Warcraft expansion pack in store, and it's planning to lift the lid on it at Gamescom next week. You can follow the company's schedule here.

Harebrained Schemes taking BattleTech to Kickstarter, campaign to launch this autumn

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Shadowrun Returns developer Harebrained Schemes will be taking the fight to another kind of science fiction universe this autumn as they launch a Kickstarter campaign for Jordan Weisman's 1984 BattleTech series.

What little we know of their plans is this: it will be an "open-ended Mercenaries-style campaign" that will blend RPG "Mech and MechWarrior management" with turn-based tactics. The campaign begins this autumn.

Ubisoft post Tom Clancy's Rainbow Six: Siege 'interactive trailer' for Terrohunt mode

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Terrohunting terrorists is partly what Tom Clancy's Rainbow Six: Siege is all about and now a fresh interactive trailer is out showing more gameplay. Don't be fooled, this isn't a choose-what-happens kind of interactive video.

It's called 'interactive' because it has interactable items we click on to reveal "extra pieces of information" and some concept artwork. Make sure to watch this trailer in a large size or you can see hardly anything.

Dying Light: The Following announced by Techland, "bold game-changers to create one massive expansion"

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The previously teased vehicle-based content for Dying Light has now been officially named as an expansion. Dying Light: The Following will have "bold game-changers" with an all-new map rivalling all previous maps combined.

The expansion is included as part of the Season Pass and features plenty of vehicles, open environments and a story-focused campaign. It will be at Gamescom next week with a full reveal due not long after.

Avalanche release 'Who is Rico?' dev diary for Just Cause 3

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The first in a planned dev diary series for Just Cause 3 has just been released and 'Episode 1' looks at the leading man himself: Rico Rodriguez. The team also reveal more about his new skills and abilities.

What's it like for a dictactor-toppler who's set off two nukes in his lifetime? Avalanche want him to 'carry the scars' of his time in Panau and San Esperito. Now he's home in the fictional Medici.

Former Dead Island 2 developer Yager Productions declares insolvency

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Since losing out on the Dead Island 2 project, developer Yager Productions has now declared insolvency to 'protect staff'. It's a sub division of Spec Ops: The Line creator Yager Development who continues unaffected.

The "single-purpose company" has made the decision as a "direct result from the early termination" of the Dead Island 2 game with them, as publisher Deep Silver took the project elsewhere.

Blizzard preview Diablo III Patch 2.3.0 with Kanai's Cube, features "immeasurable transmutation power"

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Exactly what does Kanai's Cube do? Blizzard has posted a new Patch 2.3.0 Preview focusing on the 'Horadric Cube successor' that can "extract a Legendary power" and add it to a collection list.

This is a huge boon to Nephalem who've been hoarding certain Legendary items in Diablo III because of their Legendary perk. Now we can amass them and select to 'equip' three.

Fallout 4's mod tools won't be available at launch, Bethesda confirms

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As you would expect from a Bethesda RPG, Fallout 4 will be heavily moddable, to the extent that the developer is actually bringing fan-made mods to consoles for the first time. However, reators will have to wait a while before getting their hands on the mod tools.

Speaking to IGN, Bethesda's Pete Hines confirmed that they won't be available from launch, as the team focuses on getting the core game whipped into shape first.

Titanfall coming to Asia as a free-to-play online edition

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The practice of turning popular shooters into free-to-play titles for the Asian market isn't exactly a new one, so it's not totally surprising to see Titanfall make that transition.

Electronic Arts and Korean publisher Nexon made the announcement earlier today, confirming that the adaptation will be reworked on by both original developer Respawn and Nexon's own development studio.

CD Projekt sheds more light on The Witcher 3's upcoming New Game Plus mode

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CD Projekt revealed earlier this week that the final free piece of DLC for The Witcher 3: Wild Hunt would be a New Game + mode that would encourage players to run through the game a second time while keeping some of their character's skills and equipment.

The company's community rep Marcin Momot has created a forum post

Blood Bowl 2's Dark Elves definitely don't play fair

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The wicked Dark Elves are very much the Goths (although I suppose the Vampire Counts might have something to say about that) of the Warhammer Fantasy world, so naturally they take to the field in Blood Bowl 2 wearing skin-tight purple trousers and 80's-era Kiss haircuts.

Not exactly a tactic that you would expect to be very effective against marauding orks and trolls, but thankfully, as this new video from developer Cyanide shows, they've got a few other tricks up their sleeves.

Relic introduces new Centaur tank unit in Company of Heroes 2: The British Forces teaser

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The British Forces expansion for Company of Heroes 2 adds a couple of new units into the mix alongside the basic roster that we're familiar with from the first game, and one of them is the Centaur tank.

Which, handily, has just been profiled in a spotlight video from Relic. Packing twin 20mm autocannons housed on a Cromwell chassis, the Centaur can tear through both infantry and aircraft with ease.

You can avoid “a lot” of violence in Fallout 4, says Bethesda

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I distinctly remember trying to create a wise-cracking, fast-talking character in Fallout: New Vegas that could talk his way out of anything, before I ultimately got bored and started whacking people with chainsaws and throwing frag grenades at them.

Fallout 4's improved combat will probably also tempt me towards acts of horrifying brutality, but at least this time Bethesda says they're giving less homicidal players a chance to avoid conflict.

Fan team gets go ahead for The 13th Doll, a horror game set in the The 7th Guest universe

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Indie team Attic Door Productions has received a license to sell The 13th Doll, their fan-made homage to cult FMV adventure The 7th Guest, set in the same universe as the original game.

“The 13th Doll is our passion project – a game that’s being made BY fans and FOR fans of The 7th Guest Series,” says project lead Ryan HoltKamp. “We’re extremely fortunate to be granted a license to sell the game as a retail game. It allows us to make the game we really want to make, to step up production budget and make a higher quality game for players to experience.”

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