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Ubisoft announce Zombi coming to PC August 18th, an "upgrade" of original Wii U version

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Remember that zombie survival game Ubisoft announced way back when? You probably forced it out of your mind when you learnt it was a Wii U exclusive. Well, now it's coming to PC, Xbox One and PS4.

With the Wii U not quite living up to its initial promise, Ubisoft is jumping over to PC with an 'upgraded' version of Zombi. Of course it would need a big overhaul anyway as you couldn't exactly port it straight over.

Present-day "is coming back" with Assassin's Creed Syndicate, player to 'have importance' in events

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One of the criticisms of the Assassin's Creed series has been its trips into the present-day tug-of-war between the Assassins and Templar. With the 'Desmond cycle' truly over it's time to get back to it, says Ubisoft.

Assassin's Creed Syndicate will be reintroducing the player to present-day scheming between the groups, and it's "going to make sense" for those following it. They're focusing on making us a central influence to events.

"Elections and Technological Development are important" in Paradox's Project Augustus

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Two more teasers for Paradox Development Studio's new IP in the works, which currently hides behind the name of Project Augustus. Yesterday's revealed Henrik Fåhraeus (Crusader Kings, Hearts of Iron) as Game Director.

Today's says that "Elections and Technological Development" are important elements to the game. It's most definitely grand strategy material, but it sounds as if things could be moving away from a Roman era?

EA to reveal new Star Wars: Battlefront game mode today

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Today we'll learn about a new game mode in Star Wars: Battlefront. A teasing image of rebels fighting off imperial troops was released, which shows a fire fight inside a bunker? Likely a play on Battlefield's Rush mode.

It could always be 'Ewok-clubbing' - that'd be a fan favourite for many. #FurballPests With Gamescom right around the corner hopefully we'll also get to see this new game mode in full swing.

Creative Assembly post 10 minute Total War: Warhammer walkthrough for Battle of Black Fire Pass

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Alright, so we've got Warhammer mixing with Total War - but what does that mean really? Creative Assembly are now ready to show us what it means with a 10 minute long pre-Alpha gameplay walkthrough with developer commentary.

We're shown the Battle of Black Fire Pass where negotiations over tea and crumpets haven't gone well, so it's war! This gameplay video "depicts a desperate clash" between the Empire and the Greenskin horde.

Prison Architect releasing this October, latest Alpha 35 introduces 'protection rackets' and gang warfare

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Introversion Software has just announced that Prison Architect will be up for parole from the developer this October, finally letting the prison simulator walk the means streets of full release and breathe in that sweet post-launch air.

The latest Alpha 35 video also highlights the continued tweaks to the newly introduced gangs system. Lieutenants give marching orders to soldiers, and gangs will extort 'protection fees' out of non-affiliated prisoners.

When all else fails, Act of Aggression's devastating superweapons will solve your problems

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When running over your opponent in an advanced battle tank or firing missiles at him from a helicopter just isn't enough, it's time to bring out the superweapons, and Eugen Systems' upcoming RTS Act of Aggression has three to choose from.

"Tactical super-weapons are a viable option for defensive players who wish to exhaust the enemy’s economy while they stockpile tactical weaponry rounds for a surprise strike," "as well as players rich in the game’s primary resources to finish off their opponent with a bang. To defend yourself from your enemies’ tactical strikes, one anti-super weapon unit is also available per faction."

Capcom looking for "honest and frank" feedback regarding Resident Evil 2 remake

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With the Resident Evil Remake recently popping back up in shiny new HD format, and mod team Invader Games doing a fantastic job with fan project Resident Evil 2: Reborn (video below), it's not surprising that Capcom's weighing up its options concerning an official remake of that classic second entry in the long-running survival horror franchise.

In fact, the company's research team has taken to Facebook to ask fans their "honest and frank opinion" about the possibility of remaking Resident Evil 2.

The Luminarch of Hysh is just the kind of crazy unit that we want from Total War: Warhammer

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You know what? You can keep your archers and your boring spearmen, what we really want to see on a Total War battlefield is an insanely ornate magical cannon mounted on a chariot firing fireball spells at the enemy.

Thank the gods for Total War: Warhammer, then, and more specifically the Luminarch of Hysh, just one of the deadly units that the human Empire can bring to bear against the forces of evil. The Creative Assembly has released a brief profile video of this pimped-out death machine.

League of Legends character Gangplank killed off, much to fans' dismay

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Riot Games typically doesn't let League of Legends' lore directly affect its gameplay, for obvious reasons. Which is why it's so odd to see them kill off popular pirate hero Gangplank, not least because he had only just had his skills and costume updated.

As you can imagine, fans who had splashed out cash on their hero just to see him deaded were none too happy, but Riot has responded asking them to remain patient and see what happens in the next few days.

VR headset tech “would be a good fit” for Mo Man's Sky, says developer

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Honestly, I don't think anyone would be surprised to hear that Hello Games is looking closely at VR support for its upcoming space exploration game No Man's Sky.

Developer Sean Murray admitted as much to Edge Magazine in a recent interview (reported by GamesRadar), though he remained rather coy on the exact details when asked whether the game would be coming to Sony’s Morpheus VR headset.

Dropsy: A Point and Click Hugventure is out this September, and its trailer is a thing of surreal beauty

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At first glance the latest trailer for surreal point and click adventure game Dropsy: A Point and Click Hugventure might convince you that you're slowly losing your mind, starring as it does a handless, broken-toothed clown who hugs everything he sees.

It's a concept that should have dedicated coulrophobes running for the hills, but actually that's not creator Jay Tholen's intention at all – the game is about “loving the unloveable”, and despite Dropsy looking like the sort of creature that would corner you in a nightmare and devour your soul, he's actually just a lovely chap looking for a place to fit in.

Blizzard to unveil next World of Warcraft expansion at Gamescom next week

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Blizzard has a new World of Warcraft expansion pack in store, and it's planning to lift the lid on it at Gamescom next week. You can follow the company's schedule here.

Harebrained Schemes taking BattleTech to Kickstarter, campaign to launch this autumn

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Shadowrun Returns developer Harebrained Schemes will be taking the fight to another kind of science fiction universe this autumn as they launch a Kickstarter campaign for Jordan Weisman's 1984 BattleTech series.

What little we know of their plans is this: it will be an "open-ended Mercenaries-style campaign" that will blend RPG "Mech and MechWarrior management" with turn-based tactics. The campaign begins this autumn.

Ubisoft post Tom Clancy's Rainbow Six: Siege 'interactive trailer' for Terrohunt mode

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Terrohunting terrorists is partly what Tom Clancy's Rainbow Six: Siege is all about and now a fresh interactive trailer is out showing more gameplay. Don't be fooled, this isn't a choose-what-happens kind of interactive video.

It's called 'interactive' because it has interactable items we click on to reveal "extra pieces of information" and some concept artwork. Make sure to watch this trailer in a large size or you can see hardly anything.

Dying Light: The Following announced by Techland, "bold game-changers to create one massive expansion"

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The previously teased vehicle-based content for Dying Light has now been officially named as an expansion. Dying Light: The Following will have "bold game-changers" with an all-new map rivalling all previous maps combined.

The expansion is included as part of the Season Pass and features plenty of vehicles, open environments and a story-focused campaign. It will be at Gamescom next week with a full reveal due not long after.

Avalanche release 'Who is Rico?' dev diary for Just Cause 3

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The first in a planned dev diary series for Just Cause 3 has just been released and 'Episode 1' looks at the leading man himself: Rico Rodriguez. The team also reveal more about his new skills and abilities.

What's it like for a dictactor-toppler who's set off two nukes in his lifetime? Avalanche want him to 'carry the scars' of his time in Panau and San Esperito. Now he's home in the fictional Medici.

Former Dead Island 2 developer Yager Productions declares insolvency

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Since losing out on the Dead Island 2 project, developer Yager Productions has now declared insolvency to 'protect staff'. It's a sub division of Spec Ops: The Line creator Yager Development who continues unaffected.

The "single-purpose company" has made the decision as a "direct result from the early termination" of the Dead Island 2 game with them, as publisher Deep Silver took the project elsewhere.

Blizzard preview Diablo III Patch 2.3.0 with Kanai's Cube, features "immeasurable transmutation power"

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Exactly what does Kanai's Cube do? Blizzard has posted a new Patch 2.3.0 Preview focusing on the 'Horadric Cube successor' that can "extract a Legendary power" and add it to a collection list.

This is a huge boon to Nephalem who've been hoarding certain Legendary items in Diablo III because of their Legendary perk. Now we can amass them and select to 'equip' three.

Fallout 4's mod tools won't be available at launch, Bethesda confirms

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As you would expect from a Bethesda RPG, Fallout 4 will be heavily moddable, to the extent that the developer is actually bringing fan-made mods to consoles for the first time. However, reators will have to wait a while before getting their hands on the mod tools.

Speaking to IGN, Bethesda's Pete Hines confirmed that they won't be available from launch, as the team focuses on getting the core game whipped into shape first.

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