The Witness Latest News

Jonathan Blow's upcoming adventure game The Witness is “puzzle complete”

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It's been a while since we last heard from Jonathan Blow regarding his puzzle game The Witness, but now the developer has posted an update on the status of the project.

Blow says that the game is now “Puzzle Complete”, to the tune of 677 different challenges, though work on other important aspects of the game still continues apace.

Jonathan Blow's next game The Witness is nearing completion

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Braid developer Jonathan Blow's next game The Witness is close to completion, according to a post on the game's official website.

"We are definitely in finish-the-game mode," writes designer Orsi Spaynol, "that’s why the posts have gotten more rare."

Fresh images of first-person island puzzler The Witness

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Braid creator Jonathan Blow is still working on fiendish puzzles to be solved on their rather colourful island of his in The Witness. The first-person puzzle game has just been given some fresh new screens.

This new lot teases an area known as The Marsh, where "color was a big challenge" getting right. There was high risk it would appear as if a "clown exploded on it." Fun times.

Jonathan Blow teases likely Oculus Rift support for The Witness

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Braid creator Jonathan Blow has posted two new in-game shots of The Witness, and yes you're officially seeing double. Each image sports a doppelganger which is stereotypical of 3D sorcery.

Most likely Blow is teasing the inclusion of Oculus Rift, the VR headset that's threatening to take the world by storm. It would go well with the game world of The Witness.

Jonathan Blow 'getting rid of all terrible adventure mechanics' with The Witness

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The Witness from Braid creator Jonathan Blow is his attempt at the adventure genre, but he swears it won't have all those bad habits the genre has picked up over the decades. He's paying attention to 'reward psychology'.

He takes the "structure of a classical adventure" and then strips out the negative bits. The Witness is for PC, PS4 and iOS. Blow wants the game about "moments of epiphany".

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