Bungie’s Lead AI programmer, Damian Isla, was talking at develop last week about how the developer has plenty to learn from Infinity Ward’s smash hit shooter Call of Duty 4.
“We have a lot to learn from their success too, they did some very innovative things to keep people going and their experience-rewards system was something that we paid a lot of attention to,” he said.
“I think it’s a great game and single player obviously is fantastic… they did a hell of a job with their set pieces, of scripting certain moments that they were really sure the player was going to actually see and experience first hand. The way that they use those moments to craft the player experience…Halo has a lot to learn from.
“While we certainly have many scenes throughout the Halo series that are scripted in-game moments, a lot of time players don’t experience it, or they don’t see the thing going on, or they maybe don’t experience it in quite the same way that we expected them to,”
You can check out the full interview with Damian Isla here.