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With gamers getting angry about copy protection and DRM procedures being implemented into games, Ascaron has sent out a press release with details about the CP solution for its upcoming action-RPG Sacred 2 – Fallen Angel. Here's a list of information that was given: * 1 box, 2 licenses * 1 license can be used online at a time; implying you use either your PC or your notebook, but not both at the same time. * 2 can be played via LAN * 2 can be used for SP * unlimited installations, 2 activations * Activations can be revoked through multiple channels (online-auto, online tools, offline). * Revoke & re-activate can be done an unlimited number of times. * One PC component can be replaced without problems. Beyond that revoke & re-activate is the recommended procedure. * There will be an emergency hotline for DRM issues due to failed hardware, etc. The manual page with the key serves as proof of purchase. * The hotline will be available 365 days a year, 24 hours per day. For standard phone rates. (This may apply for Germany only.; ed.) * nternet connection is needed during installation. The FAQ explains you can use a friend's PC for manual activation though. * You can play without the DVD. It´s not needed in the drive. * No private data will be transfered during the activation process. You cannot even enter critical data. * The activation servers will be available for the next couple of years. Should this no longer be the case, the DRM will be patched out. * "A transfer to a third (party) is not part of the license." (transl.) These procedures do sound better than what EA currently has on offer.
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News Story
Ascaron details CP and DRM procedures for Sacred 2 - Fallen Angel
11 September 2008 | By Jamie Davey
- Source:
- RPGWatch
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