Turok, based on a comic book that has been around since the early 1950's, has been circulating in game form since 1997 (Nintendo 64 title). What does this latest installment in the 11 year Turok game evolution cycle have to offer? Emmanuel Brown shares his opinion.
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With all that said, Turok's various glitchy elements eventually come together to form an averagely enjoyable shooter. Parts of the game are memorable, and the alternative-fire modes on each weapon are innovative and occasionally fun to use. However, when you look at the best moments that you'll have with the game, most of them will come from exploiting the silly AI routines, or simply rampaging through the jungle on a Serious Sam level of destruction, mainly borne out of pure frustration with the stealth mechanics. If you can find it for a cheap price then it may well see you through a couple of sessions on a lonely weekend, but no further than that. A shame then, as this is a premise that certainly holds potential for somebody to make a classic game at some stage.
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