Blizzard are going all out on the power of their map-maker for StarCraft II, in fact they showed three custom made maps from developers that weren't quite RTS.
Actually they weren't RTS at all, they were an Action-RPG first person shooter and a top down space shooter; it's incredibly versatile. Premium creations will be peddled for monies.
"One was a third-person action-RPG, another was an old-school, top-down Galaga-style space shooter, and the third featured a custom-made mega-Zerg. Custom user interfaces and things of the like were used," reports .
A panel at BlizzCon showed the power of their little map-making creation, and just what you can do with it if you put in the time and creativity. The first person shooter was based around the cancelled StarCraft: Ghost project. Entire games could be whipped up from this.
Check out the clip below for the custom maps from Blizzard developers, which they didn't spend much time on apparently.
StarCraft II's map-creating toolset freeing, can make a shooter game
24 August 2009 | By Simon Priest