The announcement that Battlefield 1943's release on Xbox 360 and PS3 is months before its debut on desktops wasn't a "ploy to punish" PC gamers.
Developer DICE say they want the extra time to create the "best damn PC version" they can, not trapse out some port "using copy/paste." It was the right decision, despite the "flak for it."
"You might feel disappointed about the PC release being in September rather than June, but you should be very happy to know this is to give us the proper development time to create a proper PC version of Battlefield 1943 and not a console port," producer Gordon Van Dyke .
"To the contrary of some less informed fans out there this is in no means an intentional ploy to punish our PC fans. And is in fact quite the opposite, we want to make the best damn PC version we can for our PC fans!"
"...this will be first PC game ever released using Frostbite!" he added.
"We have thought very carefully about this decision and in the long run felt it was the right choice even though we knew we'd catch some flak for it, but we feel once you play the first Frostbite PC game ever from DICE you'll see why we put this extra time and care in on the development making all right again in the universe."
Battlefield 1943 is a download only title, and features maps from the 1942 game with the Frostbite engine updating them with fully destructible environments. Is it worth the wait?
DICE want "a proper PC version" of Battlefield 1943, defends delay
28 April 2009 | By Simon Priest