"Gears DNA," but feel "fresh and new."
Microsoft is the Gears home "for the foreseeable future," he added, hoping that GOW 3's success will lift the movie out of "development limbo". Unreal rebooted with a "Fallout/Skyrim vibe"?
Bleszinski would love to reboot the original Unreal if they could "magically double Epic's team temporarily" and green light another title. He's got "all sorts of crazy ideas" for the Epic owned IP.
A new Gears of War might have to wait for the new console generation. "We could be faced with the console transition at some point. We would certainly love to make more experiences in the Gears universe. If we get around to it, I want to make sure we switch it up sufficiently so it still feels like Gears DNA, but it feels fresh and new," said Bleszinski.
Will it ever leave the Xbox platform? "It's technically capable, but we have a good deal with Microsoft, so that's the home of Gears for the foreseeable future." Microsoft has been good to the developer.
"Business is business man. We could speculate about anything. What if streaming online services decided they wanted to make a great deal with us? Then Gears would be a streaming game. But as of right now, Microsoft's been an amazing partner for us," said the design director.
What are the chances of a rebooted Unreal project like Bleszinski dreams? "I will tell you right now, if you could magically double Epic's team temporarily and just build another game like that I would love to do it," he said.
"I've had all sorts of crazy ideas. I think it would be amazing to reboot the original Unreal with a Fallout/Skyrim vibe, where it's more about exploration than it is about action, and more RPG elements. But we're a slave to our success with games like Gears and Infinity Blade. Thankfully we're able to craft a new IP with something like Fortnite right now."
Would you welcome a return to the Unreal franchise? That's not to be confused with Unreal Tournament.
Bleszinski: Epic would need to "switch it up sufficiently" with new Gears of War
12 December 2011 | By Simon Priest