What tops a high speed jet dogfighting in the skies? A jet that's also a mech and goes all first-person shooter, that's what! Strike Vector was built by an indie team of nine in just 15 months.
Despite that quick sounding lead time, Strike Vector has some rather tasty visuals and seems to have the gameplay to back them up - fancy that. Ready to pilot a hyper-speed VTOL?
It's a multiplayer-only title from the Ragequit Corporation. The indie team boast it'll stir cobwebbed memories of Crimson Skies, Quake 3 and Unreal Tournament.
At the game launch there'll be four game modes to choose between: Deathmatch, Team Domination, Team Deathmatch, and Bounty Hunter, however new modes and maps will be given through updates as the weeks roll by. It's available to peruse on thewith it releasing January 28th.
Multiplayer 'aerial shooter' Strike Vector launches January 28th
22 January 2014 | By Simon Priest
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- Strike Vector