We’re at the point now where I’m not sure if this is good news, bad news, or a combination of both, but Ubisoft has decided to push the PC version of Assassin’s Creed Syndicate back a month.
That means it will drop on November 19, around a month after console players get their hands on the Victorian London-set entry.
“We have introduced several new improvements to our production pipeline and validation process, which allowed us to focus on polishing, stabilizing and optimizing the PC version very early on in the project,” says studio production manager Sam Kovalev. “This has been one of the top priorities for the production team this year.”
Despite the improvements to the PC production and pipeline (let’s face it, it could hardly get worse, could it?), Ubisoft is delaying that version to give players the optimal, polished experience. On the plus side, Kovalev says there will be no locks in the game for frame-rate or resolution. The recommended specs will target a 1080p, 30fps performance, though if you’ve got a better setup you’ll be able to improve on that.
“The additional four weeks are for us to really bear down and finalize all of the polish and optimization, to make sure the game and all of its systems are stable when it launches, so it runs smoothly for all players starting on day one,” says Kovalev.