Just when it felt like the often overlooked, yet still classic, couch feature of split-screen multiplayer was making its triumphant return, Ubisoft has decided to call time on the addition they once called "a key feature" in their upcoming medieval brawler For Honor. Being a little ambiguous with reasons, producer Stephane Cardin announced the decision during an interview concluding the game's alpha test. Cardin is quoted to have said "It was a feature that we loved, but, when we looked at what needs to be done to support online co-op, for us it was critical to make a decision now so we can polish all the features at the triple-A level...".



Loading comments…