It’s something the team can ”readily do in terms of technology,” but the business side is ”a little difficult” to make that ”final leap” and get it out.
”It’s pretty much in the same boat as the Champions console version right now,” Cryptic executive producer Craig Zinkievich told VideoGamer.com. There’s still hope.
”It’s something we can readily do in terms of technology. We’ve had it up and running on certain consoles, and had plans and designs in order to take advantage of those platforms.”
”But as it stands right now it’s a little difficult to make that final leap on the business side of things. So, currently, just like Champions, the console version of Star Trek Online is on the back burner.” This follows the fate of many MMOs declared multiplatform.
The studio said of Champions Online getting its console port canned, that it allows the team to focus ”on making the current PC product the best it can be.” Will mankind be forever without a true console MMO? What about Star Wars The Old Republic?
No, BioWare has slain rumours of an Xbox 360 port of their upcoming Star Wars MMO. They said that their ”development is specific to the personal computer using the Windows operating system at this time.” Someone will save our console brethren.

Loading comments…