Brathwaite was behind Wizardry, and also happens to be John Romero’s wife. Tom Hall was co-founder of id Software and Ion Storm. At $1.9m we’ll get ”two RPGs for one”.
Yes that means the studio is confident enough to unveil stretch goals beyond the $1 million milestone. They’ve yet to announce what they have in store if $2.3m was reached.
The Kickstarter campaign breaks down exactly what the Brathwaite and Hall partnering proposes, with stuff like turn-based combat, multiple endings and even a Pen & Paper way to play this Old-School RPG. The Kickstarter campaign has 32 days to acquire the minimum of $1 million. Here’s a quick summary breakdown:
THE CHARACTERS
• Characters: Create a group of up to 4 characters, choosing from multiple races and professions.
• Skills: Balance your characters’ strengths, weaknesses and skills, knowing each of them affects play.
• Progression: Gain experience and gain levels to hone your characters to your exact liking.
• Recruitable Characters: Hire NPCs to work with you, if you trust them, or allow them to hire you to be their guide.
• Character Extensions (Stretch Goal): Wrestle with the old-school favorites from back in the paper days - alignment, age, rank and randomly-rolled temperament.
THE WORLD
• Exploration: Explore a richly detailed world, home to unique, dangerous and sometimes crafty creatures who may be friend or foe.
• Treasure: Loot castles, caverns and dungeons and defeat hordes of creatures in a world where your skill and cunning are key.
• NPCs: At least five known NPC races call this world home. Forge alliances with them and do their bidding - or be their undoing.
• Quests: Solve hundreds of quests on your way to discovering and uncovering the secrets of the world.
• Multiple Endings: The smallest of intentions sometimes matters far more than you know. It is a world alive with memories.
• Multiple Beginnings (Stretch Goal): The endings in one game affect the beginnings in another. Import your characters from one world to another.
• Combat: Turn-based combat harkens back to the days when spells and swords hit hard and last-second healing spells saved the day.
• NPC Enemies (Stretch Goal): What once was a relatively peaceful world becomes much more dangerous not only for you, but for those who live there. New NPCs come complete with an expanded game area and quests.
… AND MORE
• Super Hardcore Mode (Stretch Goal) : Challenge yourself with Permadeath mode, no-save option and some optional but barely beatable bosses with the loot to prove their worth.
• Pen & Paper RPG ($60 Reward Tier): Gather around a table and enjoy playing Old School RPG the seriously, really old school way.
• Two Games, One Kickstarter ($1.9M Stretch Goal): Brenda and Tom make different, separate RPGs with unique worlds, quests and characters.
Check out the Old-School RPG Kickstarter campaign to pledge your fealty. $30k has been raised already. Loot Drop was formed in 2010 and has around 30 devs with Brenda Brathwaite, Tom Hall and John Romero as founders.

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