Doran stated eagerly in an interview, ”Enlighten already runs on current generation hardware. So you can imagine that on next generation hardware Enlighten runs without touching the sides! We have already proved this out in our GPU implementation, developed in collaboration with NVIDIA, which is an order of magnitude faster than current consoles.”
(”Touching the sides” means that the hardware is capable of rendering what the software is capable often. Often, the software is more demanding than the hardware can handle.)
“So then the question is: what can developers do with all this extra power? With Enlighten there are a number of ways we expect to see the quality bar lifted,” he went on to state, adding, ”Where the graphics quality bar will end up is unclear, but I am confident that the lighting itself could get close to Avatar quality. Then the question moves onto other aspects of content creation. Is that level of modeling detail feasible, and will the animation, physics, and AI all be equally plausible. And finally, will the game be any good!”
A few weeks ago, 2K Games’ Christoph Hartmann claimed that photorealism was the next step in videogames.

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