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Civilization VI Mods

Best mods

NQ Enhanced User Interface

  • [Mod]
  • Posted 11 months ago
  • 13.9 MB

This is a little something that brings a lot of good things together in one place to create a near complete overhaul of the Civ VI UI for the better. From better trade screens and more lenses to new city management and building queue tools and more, this mod delivers a full package of updated and improved visuals on top of a great selection of utilities for your Civilization VI gaming process.

Hitler of Germany

  • [Mod]
  • Posted 10 months ago
  • 30.5 MB

To be honest, Firaxis and 2K will probably never add this into the game on their own, and so comes Hitler as an alternate leader for Germany. The innovator of the Lightning War strategy, Hitler's leader trait is Blitzkrieg, which boosts military production and movement of combat units during wartime with major civilizations. Hitler will try to spread Germany's influence with voracious tenacity and has no respect for any nation with a small army.


  • [Mod]
  • Posted 10 months ago
  • 196 MB

Who doesn't need more resources to play around with? This mod offers up a healthy collection of new resources for use across your Civ VI campaigns, each of which can be improved upon. Rubies will offer straight gold additions, Quartz will benefit science, and Sandalwood will boost religion. All of these and more will benefit your empire in some new and unique ways should you find the means to lay claim to them.

Gold Resource

  • [Mod]
  • Posted 11 months ago
  • 3.91 KB

Let's face it. Gold isn't just money. It's a luxury resource that has been feverishly battled over throughout various parts of history. With this mod it will finally be treated that way. This one makes the Gold Resource of the Outback Tycoon scenario a regular resource to be found and farmed from tiles across the map. Stake your claim and defend it! That gold won't mine itself!


  • [Mod]
  • Posted 12 months ago
  • 10.2 KB

Ever just want to sit back and watch a game play out for a while? Do you fancy setting up any number of customizable scenarios and watching how the AI handles it without ever missing a beat? This mod allows you to do just that. It will make it so you can launch a game in autoplay. It even offers a dynamic camera that follows that moves of the world as they play out so you'll get to enjoy the action wherever it is.

Better Coastal Cities and Water Tiles

  • [Mod]
  • Posted 10 months ago
  • 9.77 KB

Coastal cities have been known to have a hard time in Civ VI due to the underwhelming values of production and food that make it difficult for them to expand. We've seen some solutions, but this mod takes aim at the overall function of coastal cities with water tiles and outputs. Nearly every aspect of coastal building has been reworked to boost food and production, in some cases where there was no bonus. With this, coastal cities won't be so hobbled in comparison to their landlocked neighbors.

Unique District Icons

  • [Mod]
  • Posted 10 months ago
  • 15.2 MB

The District Icons of Civilization VI do their jobs for the most part, but they're more than a little bland. This mod adds new icons with a touch of extra personality to them to make them stand out and look good in your games. Each type of district is represented by a better icon while not keeping the base colors for easy identification.

Right Click Close Leader

  • [Mod]
  • Posted 11 months ago
  • 224 KB

Now this is just a healthy quality of life mod if anything for Civilization VI. With this mod, you can easily exit an interaction with leaders with a single right click. Excluding deals, you can do this anytime you're at a leader screen. It makes moving on with the game between cumbersome leader declarations a complete breeze.

Good Goody Huts

  • [Mod]
  • Posted 8 months ago
  • 5.86 KB

Ever want more out of those happy little villages? Now you'll get bountiful boons and more. This mod ups the benefit of the villages, putting them closer together on the map and allowing them to cluster. Moreover, they'll have more bonuses like more gold, experience, and other possibilities, making them far more worthwhile to chase down than in the vanilla game.

More Starting Units

  • [Mod]
  • Posted about 1 year ago
  • 4.88 KB

Tired of getting run over by the AI or barbarians in the early moments of the game or do you just want to see everyone in the world get a better chance at survival? This mod might help. It supplies extra starting units available for use at the beginning of the game for either a single human player or all players, including the AI. Increase survival for yourself or the world around with this simple, yet effective mod.