Dying Light: The Following Latest Updates

Techland Offers Up Dying Light For 60% Off While Dropping The First Of Many New DLC Packs

Techland Offers Up Dying Light For 60% Off While Dropping The First Of Many New DLC Packs

Given news that Dying Light's refusal to stay dead means its due 10 new pieces of DLC over the next 12 months, developers Techland have detailed when to expect the drops to start, and what Drop #0 has in store.

Dying Light: The Following gets free community maps today as part of major update

Dying Light: The Following gets free community maps today as part of major update

Techland has revealed that a major update coming today for Dying Light: The Following will include four free new maps created by the community. The maps feature two intense zombie-infested missions inside a tunnel and a forest, while the other two are abstract challenges, one set in a VR world, the other a television.

Dying Light devs pledge another year of support

Dying Light devs pledge another year of support

I was absolutely shocked by how much I enjoyed Dying Light last year. It’s an open-world zombie game! Three out of every four titles released these days are open-world zombie games! Yet its unique take on parkour survival meant that it hit for me in a way similar titles didn’t.

Dying Light: The Following’s Spotlight Edition costs $10,000,000

Dying Light: The Following’s Spotlight Edition costs $10,000,000

Special editions are really getting out of hand. Some cheap statue, maybe an art book or a map, and you’re paying upwards of $100 for it. Maybe more if there’s some kind of electronic toy. But it looks like Techland’s got ‘em all beat.

Nightmare Mode in The Following expansion to Dying Light brings the pain

Nightmare Mode in The Following expansion to Dying Light brings the pain

So, has Dying Light become too easy? Techland has announced one of the upcoming features of Dying Light: The Following - Enhanced Edition: the Nightmare mode, which "restricts overpowered Easter Egg weapons, introduces XP penalties for dying, ramps up the difficulty of enemies, and more."

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