Just Cause 3 Summary
Square Enix remember the hype of when a bunch of modders creative a multiplayer mode to their open-world mayhem simulator Just Cause 2. They shipped its sequel without such a feature, likely knowing modders would do the hard work for them yet again.
Likely deciding to omit multiplayer from the retail release of Just Cause 3 just to have the community work on it themselves, the much-requested mod has finally arrived.
Each piece of Just Cause 3’s DLC is best summed up with the new toys it gives you. Sky Fortress gave you a jetpack that turns Rico into a human jet fighter. Mech Land Assault gave you a big military robot. And now, Bavarium Sea Heist is giving you an artillery-equipped boat and a gun that shoots lightning. It’s a shame that the DLC plan is wrapping up before we started getting UFOs and dubstep guns.
You may recall the Just Cause 2 multiplayer mod, which was a beautiful, ridiculous mess entirely befitting the Just Cause name. The lead developer of that mod, Cameron Foote, hasthat he’s going to work for Avalanche Studios.
Nanos have announced their latest mod, Just Cause 3 Multiplayer. If you don’t know who Nanos are, they created multiplayer mods for Mafia 2, GTA 4 and more recently GTA 5. The GTA 5 multiplayer mod was taken down by Take Two via a cease-and-desist notice. Fortunately, Avalanche and Square Enix have given this mod a huge thumbs up, and that’s not too surprising considering how many sales the Just Cause 2 multiplayer mod caused.
There’s already a multiplayer mod for Just Cause 3 in the works, by the JC2:MP mod no less, however there hasn’t been any information for that mod aside from the trailer back in January. Nanos can be trusted to release a project that they are working on, again, aside from the whole GTA 5 fiasco.