The team have released a number of hot fixes before to address client-side crashes but only until now have they unveiled an update ‘proper’.
Yes there’s been bug squishing and plenty of tweaking like pet and mob pathing to chat UI. There’s a whole host more plus a letter from Destin Bales, Live Producer.
”Playing and improving Warhammer Online is a journey that we share with you, own with you, and drive forward together as a team,” writes Bales.
”Our beta testers can attest to just how much we value your opinion, and you’ll see this reflected in all that we do, even within a small maintenance patch such as this.”
Described as a maintenance patch, here are just some of the detailed highlights of what to expect:
- Players no longer need to scroll down through the EUALA when logging into the game. The window now defaults to the bottom, and players need only check the Agreement box and click accept.
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TAB-targeting should now more consistently select the nearest enemy in the player’s field of view.
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Corrected an issue that was preventing players from adding new friends to their friend list even while the number of existing friends was below the list’s size limit.
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Fixed the issue that was causing players to sometimes get stuck in a particular animation state.
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Monsters which change velocity while moving in combat should no longer return “Target is Out of Range” sometimes when attacked by players.
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In response to player feedback, we have made improvements to player pet movement and behaviors.
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We have made several improvements to the chat window, and it should now be more intuitive to use and set up. A number of chat window issues were resolved in the process. We are continuing to work on your requests about chat, with more improvements to come in the future.