As reported earlier, the successful business recipe for Activision has been sequel after sequel, or ”innovation in existing franchises” for less of a stigma.
The VUG game projects that didn’t make the cut just didn’t have that ”$100 million dollar” substance to the franchise. 50 Cent and Ghostbusters don’t have that ‘x-factor’.
Bossman Kotick wasn’t shy to admit those properties ”don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises.”
”I think, generally, our strategy has been to focus… on the products that have those attributes and characteristics, the products that we know if we release them today, we’ll be working on them 10 years from now.”
I’m shocked! 50 Cent doesn’t have what it takes to reach videogaming history?! Lies! Cruel lies!
Source: MTV