GC2008: Age of Conan Report

Another big point of feed back that the team has taken onboard is the lack of dungeons, and so not only have they added more, especially high end instances, they have also listened to the players and gone back and re-done a couple of the original dungeons as well.

One of these was Blackcastle, which has been completely revamped to incorporate the new features, which include traps and better loot generation. Other new dungeons included a level 80 dungeon in the Thunder River area, and a dungeon known only as the House of Kron

The demonstration also showed off another new feature, which isn’t limited to dungeons: Environment based quests. Instead of every quest coming from a person, specially created bits of environment or points of interest can generate quests. Like a severed torso lying randomly on an alter for example.

A PvP update is also in the works, with special items being made available for high level PvP players, Levels and experience, and penalties for picking on weaker players. Should a person kill too many people below their level range, they get marked as criminals, and are barred access from all of the towns and cities. Anyone who associates with that player is also branded a criminal, and criminals can be killed without consequence.

To round off the presentation, the funcom team showed us not only the changes made to the DirectX 10 version of the game, but also a teaser for the upcoming expansion pack.

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