Peter Molyneux, the Fable/Dungeon Keeper/Populous man, has revealed how Lionhead’s experimental ‘Project Dimitri’ evolved into a full game from a single image.
Apparently while bogging at another studios’ game, Molyneux saw a singular moment that gave him exactly what he needed. This image will also be shown at E3 along with the game.
”A long time ago, I was talking about a project - it was actually an experiment called “Dimitri”, which was a project that we were kind of working on for a long time. That kind of evolved and changed as these experiments do,” Molyneux told Gamasutra.
”The core of this idea, the thing that it lacked, was the way to describe it to you, what that kind of wrapper was. And then, this moment, this evangelical moment came to me while I was sitting in a meeting.”
”I was sitting in a meeting looking at someone else’s game from another studio, and I saw this one picture. It was just this single image of a picture. I thought, ‘That’s it. That’s exactly what it needs.’ And so I rushed back and said, ‘Right, we should do this.’”
”It was one of those, so rarely happens in your life when you see something and you know so strongly that it’s the right thing.” Lionhead will be officially announcing what ‘Project Dimitri’ has become when E3 arrives in June. All of the studios games thus far have revolved around simulation and management, from Black & White to Fable 2.
Could this new title break the pattern and venture off somewhere else? Will it be an Xbox 360 exclusive again?