Yes Alan Wake has been in development a long time, and yes developer Remedy knows it but ”for the last 1-1.5 years” everything has hit the mark.
Remedy is thusly confident their game will see a spring release next year with the possibility of a demo, but such plans are undecided. It ”looks and runs excellent” on Xbox 360.
”I don’t think any developer plans on working on a single game for this long, but for the last 1-1.5 years we’ve hit our own milestone targets very well and thus were confident on announcing the Spring 2010 release,” said Remedy co-founder Markus Maki.
Asked by fans what has been the hardest bit of tech to develop for Alan Wake, Maki replied: ”I don’t think there is a single piece that’s hard, and Remedy’s a fairly tech oriented company. It’s just the scale of the project that makes it challenging – games are getting huge!”
Then he touches on the games exclusivity to Xbox 360: ”Alan Wake as game design and our technology has from the start been primarily targeted towards consoles. We knew most of the gamers would play our game on the consoles and wanted to ensure they got a really good experience — we learned that lesson when doing the Max Payne 1 & 2 games.”
”Definitely, the game looks and runs excellent on the Xbox360. We’ve always used the same assets when working with both platforms and there have been no design changes based on this. The console is hassle free and smooth experience,” he continued.
Click here to visit BrightFalls’ community interview with Remedy big wigs. See the clip below for a teasing trailer from team Remedy.
Source: VideoGamer.com