The announcement of Epic Mickey would have been for Xbox 360, PS3 and PC but designer Warren Spector advised Disney to ”focus on one platform,” so they all got ditched for Wii.
Spector said they ”can’t just port” to the Wii, it needs to be ”its own game.” A Wii exclusive question was posed by Disney Interactive boss Graham Hopper, which was a ”magic moment”.
”It’s burned in my brain - Graham Hopper pulled me into my office one day and said ‘What does it take to deliver on the goals we have for this product?” said Warren Spector, talking about the Disney Interactive Entertainment boss, reports 1UP.
”And I said, well, you need enough time and enough money to be competitive. And it’d be awfully nice if we could focus on one platform.”
”At that time we were talking about a Wii port and I was begging people - no, we can’t just port to the Wii, it’s not going to work. It needs to be its own game. A lot of the design ideas just won’t work on the Wii, we need to give the Wii its dues. Graham looked at me and said ‘What do you think about a Wii exclusive?’ And I went ‘Holy cow - yeah!”
Designer Spector praises Disney for ”walking away from three other platforms - no other publisher on the planet would have done that. It was a magic moment for me. No one has even mentioned other formats since that point.” Epic Mickey is due out next year.
We’ll have to wait and see if the Wii exclusive gamble pays off, or if they’ll be wishing they stuck to their original HD guns? Would do you think, videogamer?