BioWare has claimed their upcoming RPG Dragon Age is being "lovingly" crafted to each platform, want it to feel at home on each.
The PC version will feel more like the "archetypal fantasy experience of Baldur's Gate," while the consoles enjoy just as much of a "rich, story-driven fantasy" adventure on release.
"We’re really lovingly crafting it for all platforms, so it feels like it’s made for your system," said BioWare boss Ray Muzyka.
"It’s got the same depth and accessibility on every system, but the control system is going to be customised, and is being built so it feels like it’s the system it was designed for."
"If you’re playing it on 360 or PS3, you’re going to feel like you’re getting a great, really accessible, rich, story-driven fantasy world, and on the PC you’re going to feel that you have the archetypal fantasy experience of Baldur’s Gate, BioWare-style RPG that fans have come to know and love," continued the RPG man.
"We want to deliver something that’s going to fit both audiences."
Dragon Age: Origins is being released on Xbox 360, PS3 and PC later this year. Expect this and BioWare's other bad boy RPG Mass Effect 2 at this year's E3 event.
Dragon Age controls are tailored to systems, "same depth" on each
30 April 2009 | By Simon Priest