Gaming capable PC revenue is predicted to jump to $61.3bn by 2014. They estimate 212.6m consumers have ‘discrete graphics’ on their PC.
”This trend for the PC Gaming hardware market to outpace all console shipments combined is expected to continue through the forecasted period of the research,” read the report. The PC hardware figures outstripped PS2, PS3, Wii and Xbox 360.
Revenue from discrete GPU PCs, which excludes Netbooks and integrated graphics, was $54.6bn in 2009. They estimate around 61.5 million PCs, desktop and laptop, shipped in that year. Total discrete GPU consumers expected around 212.6m.
That should jump to about 322m by 2014 believe the report. ”One of the biggest trends I’m seeing in the 2009 Horizon’s hardware report indicates a strong demand for more capable mobile based systems by PC Gamers,” said PCGA’s Matt Ployhar PCGA.
“PC Gamers are playing a central role in fueling healthier margins, and driving innovation in this space worldwide.” Asia Pacific is still the biggest market share holder for PC hardware with 33 percent compared to other regions, like West Europe and the US at 24 and 22 percent respectively. Other regions make up 21.5 percent.
”PC gaming is the highest profile and most mature example of a new era of computing systems based on usage,” added Richard Shim, IDC research manager.
“These new usage-based systems are hardware configurations optimized for an improved user experience. Consumers are often willing to pay more for such an experience. In the case of gaming PCs, up to 25 percent more as compared to a mainstream system.”