It’s all set before the first Halo, has huge scale combat, much more serious tone, follows story of Team Noble, a four-player campaign…
Thanks to our good chums over at CVG, we have a quick summary of what juicy gossip Game Informer spilled to subscribers. We’ve pinched borrowed the list:
• Six times as many Spartans on the field
• Set days before the events of Halo 1
• Bungie talks of huge scale combat
• Big battles are the major new push
• A sense of Reach under siege
• Cinematic tone of up close war journalism in camera movements
• Reach is a more serious approach to the Halo franchise
• The Health bar drains after your shield goes like in Halo 1
• Designated Marsman Rifle new weapon (somewhere between sniper rifle and battlerifle)
• Plasma pistol, sword and needler also mentioned
• Only frag and plasma grenades return
• Game tells story of six-man Team Noble
• Focus on making the Covenant dangerous and fighting again
• Mag talks of a generational leap forward on tech over previous Halo games
• Armour abilities replace equipment
• Four-player campaign, two player co-op split-screen, save films, 16 player deatchmatches
That all sound good to you, videogamer? The magazine scans show some teasing shots with action a plenty. Check out the Halo: Reach teaser.