This isn’t a HD makeover but a ”full update” to the original, ”reshaping” it to a modern approach. Focus is on ”dogfighting in space” and exploration.
”Star Raiders was such an amazing game for its time. Epic dogfights in space, a galactic map that gave players an open world to explore–all on the Atari 2600. There have definitely been other games that have built on this formula, but Star Raiders was the first,” said Jonathan Moses, Atari senior producer.
”I’m a huge fan of the genre, and the opportunity to go back to that original with the new elements that Incinerator Studios is bringing to the table–there was no way to pass that up.” More classics from Atari are going to be revived they tease.
”…for Star Raiders we’re going with a full update–really taking the core of the original game and reshaping it around a modern approach,” added Moses.
”There is a story and gameplay that will be familiar to people who play shooters today, and a universe that we can continue to build and explore. At the same time, players who remember the original Star Raiders will feel instantly at home.”
It won’t lose sight of what made Star Raiders such a cult classic.
”For gameplay, we are building on that great feeling that the original had of dogfighting in space, while adding another dimension through ship transformations, where the combat vehicle changes its flight characteristics on the fly,” said Incinerator’s Joel Goodman.
”Other original components that we felt were important are the galactic map and the energy pool. Managing the energy pool was a core part to combat and gives players another layer of strategy.” It’ll have online play and possibly DLC reveals Goodman.
Star Raiders is being developed for Xbox 360 and PS3. Surely it’s about time we had a real space flight simulator steal the spotlight? It was Star Raiders that went on to influence other such classics as X-Wing and Wing Commander.