The studio ”went to a lot of trouble” to make sure it fitted the game world, and details a little about the online role of scientist Augustus Sinclair.
”Multiplayer is a big part of Bioshock 2 and it certainly wasn’t something where we thought: ‘Oh, let’s just shove a multiplayer mode on,’” said Miller, speaking with PC Zone magazine, reports CVG. ”We went to a lot of trouble”, she said, ”that it was something that would fit properly into the Rapture universe and gameplay-wise.”
There’s also going to be a major character for online multiplayer, though we don’t ever get to meet him in person. ”While Sinclair is a chief character in the multiplayer game, he doesn’t actually physically show up,” revealed Miller.
”But his presence is very much felt because citizens of Rapture have enrolled in his ‘Sinclair Solutions Home Consumer Rewards Club’ - this pyramid scheme he started up in order to promise these people new cutting-edge plasmid weapon technology.”
Early reviews for BioShock 2 have already begun to trickle in and they slap heaps of praise on 2K Marin’s efforts. It’s out for Xbox 360, PS3 and PC February 9th in Europe.