History proves their ”substantial pedigree”, and there’s not ”a developer out there” that competes with DICE. Bad Company 2 will ”cement that.”
”The Frostbite 2.0 engine offers a level of environment destruction that is second to none. This makes a big difference in both the multiplayer and the main campaign,” product manager Graham tells MCV. It’s what powers the new Battlefield games.
”The destruction element of the Frostbite engine offers the player significant choice and control in the single-player campaign, driving a non-linear experience for the consumer.” That’s all well and good but we know multiplayer is the bread and butter.
”DICE is at the forefront of defining the multiplayer and online vehicle warfare space and has substantial pedigree in this area following many years of success,” he said.
”We genuinely believe there isn’t a developer out there that competes with DICE in this space, and Battlefield: Bad Company 2 is going cement that.”
“The use of vehicles in Battlefield: Bad Company 2 sets it apart from the competition and no one else in the industry does this better.” Frostbite was recently used in DICE’s Battlefield 1943 release for XBLA and PSN, which has seen tremendous success.
“This is also something the core are very excited about: DICE’s history of delivering a multiplayer experience utilising vehicles is something that sets it apart from anything else in the market. It’s also an element that fits with the increasing emphasis on multiplayer for gamers in general.” EA reckons it’s a Call of Duty killer, at least for online.
“We have significant pre-orders already driven in part by the amazing assets that have been released from DICE over recent months,” continued Graham.
Battlefield: Bad Company 2 releases on Xbox 360, PS3 and PC March 5th. Check out the multiplayer gameplay below for why EA’s beating their chest.