It’s ”nice being able to say” ship it next year says Willits, as it lets the veteran studio get ”multiplayer awesome,” and make Rage ”as great as we can”.
”What’s really great about Bethesda and Zenimax is that they’re like, ‘you know what, you guys have been really successful. We don’t want to mess that up. So you guys do exactly what you’re doing’,” said Willits.
”I can tell you that if we weren’t part of the Zenimax family, we’d be trying to rush this game out. So it’s so nice being able to say, let’s ship it next year, let’s get the multiplayer awesome, let’s get the game as great as we can make it.”
”Without their support, I honestly think that Rage would not be as good as it’s going to be.” As painful for fans as it is, it’s sometimes great a game gets held back to make sure the developer gets enough time to cram pack their project with what they wanted.
Rage releases on Xbox 360, PS3 and PC next year.