Singleplayer and co-op will be ”more varied” than any other in the series, and although they’re not ”GTA style” missions, we won’t ”get bored.”
”Scott, Kellan, and I went to breakfast today to discuss the overwhelmingly positive comic con reaction (as well as to get some design work done). We also discussed the fact that some of ya’ll are not digging only seeing 3 of the Twisted Metal characters in the game (4 actually if you count Preacher),” blogged Twisted Metal man David Jaffe.
”…please keep in mind this Twisted Metal single player and co-op will be more varied than ANY TM you’ve ever played.”
”We are NOT doing GTA style missions or vehicle escorts and such BUT we DO have mechanics laid on top of the core campaign deathmatch that adds to the play varied so you don’t get bored.” Focus has been on vehicles as the ‘characters’.
”We also have more bosses than any TM game. We also have around 35-45 minutes of live action and- when it’s done- super cool stories in the game (more than- I THINK- we’ve ever done),” added Jaffe. Twisted Metal was unveiled at Sony’s E3 2010 event.
”So while you may be disappointed by the fact that there are currently no plans for Marcus Kane or Bloody Mary or No Face, please know that the one player/campaign game you DO get is going to be the best one we’ve ever made.”
Some don’t like all the vehicle changing by the characters, well Jaffe and his team do. ”This is not changing. We like this, we think it’s cool. We appreciate the fans do not like it and respect their views but we think things like Tooth on a motorcycle is f*cking neat.”
Twisted Metal releases exclusively on PS3 in 2011.