This was so the team could "get all the versions done for release," he said. The studio's ambition is to use the "power of each individual platform" to squeeze out as much as they can.
The PC version will clearly stand out as the winner, admitted DICE GM Troedsson, but "compare it to other games" on the PS3 and they're "very happy with how it looks."
"We said originally that the PC was the lead SKU of the game, but in mid-production we switched to console as lead platform to make sure we could get all the versions done for release," confirmed Troedsson in an interview with PSM3, the latest issue reports. Previously the PC was thought of as the only lead platform for Battlefield 3.
"Our ambition at DICE is to use the power of each individual platform to get the most out of the game," he said. "In the case of the PS3... I understand that if you compare it to a high-end PC, it's not going to look as good. But if you compare it to other games on the PS3, including other games we've done previously, I have to say I'm very happy with how it looks."
"Hopefully people will agree when they look at it in the same way." The Xbox 360 version includes an optional installation for higher resolution textures which make all the difference visually. The PS3 SKU of course takes advantage of Blu-ray's much higher capacity disc space. Still the PC version proves to be the most visually stunning.
"We actually haven't heard any complaints from the console audience. We are letting the PC audience make use of the very expensive hardware that they just bought so they can tick all the boxes and go for the 64-player fights," said executive producer Patrick Bach. Battlefield 3 is reported to have sold 5 million its first week on sale.