Overcrowding was causing stability issues and so Riot halved the EU territories, which they did in a way to preserve the "greatest number" of friendships.
They admit "this is not a perfect solution", but it was "by far the best way to offer a consistently stable service and a great player experience in a short time frame". Users have naturally poured scorn on the move leading Riot to defend their actions.
League of Legends Europe now splits into EU West and EU Nordic & East server groups. Players are automatically assigned a server based on their location.
"Before making this decision we took a very hard look at how people were making friends playing League of Legends," said Riot's Mirko Gozzo.
"From our research – and this was very surprising to us – statistically, Scandinavian summoners have more friends in Eastern Europe. We considered a wide variety of scenarios when planning for this split, and this was the solution that preserved the greatest number of friend connections in Europe."
"We know this is not a universal truth, which is why we decided to offer one free server transfer following the split," he added. "And of course, anyone will be able to join either platform as a new summoner." A free transfer is offered to Europe.
"The facts – particularly where friend connections exist amongst our European player base – speak for themselves. And we are giving players the choice by offering a free transfer if they feel we put them on the wrong platform," continued Gozzo.
League of Legends is a free-to-play online action strategy title that was inspired by the Warcraft III mod Dawn of the Ancients. Do you play it, videogamer?