Of course, PC players now have the opportunity to play the much larger 64-player Caspian Border map, complete with tanks and jets. According to Liu, Operation Metro map was the only map they could have used at the moment.
”Yeah, I think there’s been a misunderstanding of the term ‘beta test’! We ran the alpha tests with a rush map and we wanted to have some sort of reference so we could compare results – so we needed to have more-or-less the same map,” Liu stated, “But we do understand the concerns that we didn’t show a conquest map, but we have demoed Caspian Border, and we did run a conquest map as a limited PC-only test.”
Liu also promised that there would be more Bad Company. ”We haven’t killed Bad Company! But we can only make so many games. Be patient – there might be something else coming up…” insisted Liu, ”We always have a couple of projects going on – some of them die, but some are more fruitful. We don’t have any plans to make Battlefield an annual title – we want to make it ourselves we don’t want anyone else doing it! And no studio can make an annual franchise by themselves – well, the sports titles can but they’re a very different breed.”