In an interview with Gamasutra, Braid stated: “(With certain social games) it’s about the game exploiting your friends list that you already made, so it’s not really about meeting people. And it’s not really about doing things with them because you’re never playing at the same time.”
“It’s about using your friends as resources to progress in the game, which is the opposite of actual sociality or friendship. Maybe not exactly, but it’s not the same thing, right? They’re really just called social games because they run on social networks”.
Blow held up games like World of Warcraft and Counter-Strike (!) as social games because ”Because you actually meet new people in clans or guilds.”
Blow summed up social games as “evil”: ”Yes. Absolutely. There’s no other word for it except evil. Of course you can debate anything, but the general definition of evil in the real world, where there isn’t like the villain in the mountain fortress, is selfishness to the detriment of others or to the detriment of the world. And that’s exactly what (most of these games are).”