“We’re two years away from having entirely new genres that are born out of this kind of thinking,” said Dan Greenwalt, producer for Forza.
“Getting an idea to market, especially on a big title, takes years. So it’s not a matter of seeing something in a game that you think is cool and six months later you throw it into your game – that’s really not the case.”
Forza 4, the next iteration in the series, will feature head-tracking using the Kinect sensor.