It frees this team to make ”radical changes” without being tied down to War of Magic, you can treat it as a ”separate game.” There’s a ”sharp discount”.
”Fallen Enchantress gives us the opportunity to have a very different fantasy strategy game than War of Magic,” posted Stardock boss Brad ‘Frogboy’ Wardell.
”While the original intent was simply to eliminate an unnecessary SCU (we can simply have Fallen Enchantress with an upgrade price for people who have War of Magic), in this case, it lets us make an even bigger break from War of Magic because it has a new Lead Designer (Kael instead of myself) with Jon Shafer helping as well as we begin pre-production of Jon’s new game along with many other changes. It’s still Stardock but it’s a very different Stardock than what made War of Magic (or GalCiv II for that matter).”
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