”We’ve come to the realization, however, that getting a game of this scope up to the quality and polish level we want to achieve is going to take a little longer,” Runic Games’ president Travis Baldree posted on the game’s official website today, ”especially since we want to run a small beta before release to ensure that our launch is smooth.”
According to Baldree, the income from the first Torchlight has given the developer more resources, to make Torchlight II a fuller experience than the first game. “Right at this moment though, we do have those resources for the sequel,” Baldree stated, “and we feel strongly that we should apply them to make this the best game we can make and hopefully one that you’ll enjoy and continue to want to play in the future.”
Basically, the mission of Runic is to outclass the original game in every way. Baldree promises, ”We feel pretty safe in saying that if you enjoyed Torchlight at all, this sequel is superior in every respect. Right now our job is to ensure that the quality level is consistent all the way to the end.”
According to Runic, Torchlight II has been in development for 18 months. The original Torchlight earned an 8.5/10 review score from Strategy Informer.
The real question is, of course, did someone die?