According to Far Cry 3 lead game designer Jamie Keen, the PC version will have a lot more going on internally, stating, ”The PC does have a lot more grunt under the hood - or it can have grunt - so there’s a lot more that we can push there.” Keen added, ”That doesn’t mean to say, ‘Let’s only push PC and leave the consoles behind.’ We will keep pushing to get as much out of the consoles as we possibly can.
“When we do finally unveil what the console versions looks like, I think people are are going to be surprised. Yeah, there are going to be differences, but it might not be as much as people realise.”
Far Cry 3 is being lead developed on the PC, and only the PC version has been shown off as such. The console versions will be shown off later this year. ”That’s why we’re making no bones about this being on PC, and everything that goes along with that,” said Keen. ”There are going to be areas where the consoles aren’t going to be able to push things as much as the PC can.
“So, there is going to be a difference, but as much as we can minimise that gap, we’re certainly working as hard as we possibly can to do that.”
”We’re very lucky, in that we’re going on the same base that Far Cry 2 had,” concluded Keen, ”And now our tech base is very, very strong.”
Far Cry 3 is due to be released on PC, Xbox 360 and PlayStation 3 sometime in 2012.